static void InitializeData()
        {
            Jos = new Player("Jos", Classes.Warrior, 1, 0, LoadContentHelper.JosStandardAnimation, LoadContentHelper.JosAttackAnimation, LoadContentHelper.JosDeathAnimation);
            Caspar = new PartyMember("Caspar", Classes.Harasser, 3, 0, LoadContentHelper.CasparStandardAnimation, LoadContentHelper.CasparAttackAnimation, LoadContentHelper.CasparDeathAnimation);
            Kaiser = new PartyMember("Kaiser", Classes.Coloss, 5, 0, LoadContentHelper.KaiserStandardAnimation, LoadContentHelper.KaiserAttackAnimation, LoadContentHelper.KaiserDeathAnimation);
            Nick = new PartyMember("Nick", Classes.Coloss, 1, 0, LoadContentHelper.NickStandardAnimation, LoadContentHelper.NickAttackAnimation, LoadContentHelper.NickDeathAnimation);
            Seitz = new PartyMember("Seitz", Classes.Warrior, 4, 0, LoadContentHelper.SeitzStandardAnimation, LoadContentHelper.SeitzAttackAnimation, LoadContentHelper.SeitzDeathAnimation);
            Seyfrid = new PartyMember("Seyfrid", Classes.Harasser, 4, 0, LoadContentHelper.SeyfridStandardAnimation, LoadContentHelper.SeyfridAttackAnimation, LoadContentHelper.SeyfridDeathAnimation);

            Anna = new PartyMember("Anna", Classes.DamageDealer, 6, 0, LoadContentHelper.AnnaStandardAnimation, LoadContentHelper.AnnaAttackAnimation, LoadContentHelper.AnnaDeathAnimation);
            Elena = new PartyMember("Elena", Classes.DamageDealer, 1, 0, LoadContentHelper.ElenaStandardAnimation, LoadContentHelper.ElenaAttackAnimation, LoadContentHelper.ElenaDeathAnimation);
            Ells = new PartyMember("Ells", Classes.Patron, 3, 0, LoadContentHelper.EllsStandardAnimation, LoadContentHelper.EllsAttackAnimation, LoadContentHelper.EllsDeathAnimation);
            Genefe = new PartyMember("Genefe", Classes.Patron, 5, 0, LoadContentHelper.GenefeStandardAnimation, LoadContentHelper.GenefeAttackAnimation, LoadContentHelper.GenefeDeathAnimation);
            Marlein = new PartyMember("Marlein", Classes.Warrior, 7, 0, LoadContentHelper.MarleinStandardAnimation, LoadContentHelper.MarleinAttackAnimation, LoadContentHelper.MarleinDeathAnimation);

            AllCharacters.Add(Jos);
            AllCharacters.Add(Caspar);
            AllCharacters.Add(Kaiser);
            AllCharacters.Add(Nick);
            AllCharacters.Add(Seitz);
            AllCharacters.Add(Seyfrid);

            AllCharacters.Add(Anna);
            AllCharacters.Add(Elena);
            AllCharacters.Add(Ells);
            AllCharacters.Add(Genefe);
            AllCharacters.Add(Marlein);

            EnemyAnna = new Enemy("Anna", Classes.Coloss, 8, null, EnemyAnnaStandardAnimation, EnemyAnnaAttackAnimation, EnemyAnnaDeathAnimation, true);
            EnemyElena = new Enemy("Elena", Classes.Coloss, 0, null, EnemyElenaStandardAnimation, EnemyElenaAttackAnimation, EnemyElenaDeathAnimation, true);
            EnemyElls = new Enemy("Ells", Classes.Coloss, 4, null, EnemyEllsStandardAnimation, EnemyEllsAttackAnimation, EnemyEllsDeathAnimation, true);
            EnemyIrene = new Enemy("Irene", Classes.Coloss, 10, null, EnemyIreneStandardAnimation, EnemyIreneAttackAnimation, EnemyIreneDeathAnimation, true);
            EnemyKaiser = new Enemy("Kaiser", Classes.Coloss, 7, null, EnemyKaiserStandardAnimation, EnemyKaiserAttackAnimation, EnemyKaiserDeathAnimation, true);
            EnemyMarlein = new Enemy("Marlein", Classes.Coloss, 8, null, EnemyMarleinStandardAnimation, EnemyMarleinAttackAnimation, EnemyMarleinDeathAnimation, true);
            EnemyMichael = new Enemy("Michael", Classes.Coloss, 10, null, EnemyMichaelStandardAnimation, EnemyMichaelAttackAnimation, EnemyMichaelDeathAnimation, true);
            EnemyReinhardt = new Enemy("Reinhardt", Classes.Coloss, 12, null, EnemyReinhardtStandardAnimation, EnemyReinhardtAttackAnimation, EnemyReinhardtDeathAnimation, true);

            Ttheroth_Stufe_1 = new Enemy("Ttherhot'h Stufe 1", Classes.Coloss, 12, TtherhothStufe1, null, null, null, false);
            Ttheroth_Stufe_2 = new Enemy("Ttherhot'h Stufe 2", Classes.Coloss, 13, TtherhothStufe2, null, null, null, false);
            Ttheroth_Stufe_3 = new Enemy("Ttherhot'h Stufe 3", Classes.Coloss, 14, TtherhothStufe3, null, null, null, false);
            Ttheroth_Stufe_4 = new Enemy("Ttherhot'h Stufe 4", Classes.Coloss, 15, TtherhothStufe4, null, null, null, false);

            Der_Engel = new Enemy("Der Engel", Classes.Coloss, 4, DerEngel, null, null, null, false);
            Der_Geläuterte = new Enemy("Der Geläuterte", Classes.Coloss, 4, DerGeläuterte, null, null, null, false);
            EnemyDeath = new Enemy("Tod", Classes.Coloss, 4, Death, null, null, null, false);
            EnemyMutant = new Enemy("Mutant", Classes.Coloss, 4, Mutant, null, null, null, false);
            Succubus = new Enemy("Succubus", Classes.Coloss, 4, null, SuccubusStandardAnimation, SuccubusAttackAnimation, SuccubusDeathAnimation, false);

            Aggressive_Demon1 = new Enemy("Aggressiver Dämon 1", Classes.Coloss, 0, null, AggresiveDemonStandardAnimation, AggresiveDemonAttackAnimation, AggresiveDemonDeathAnimation, true);
            Aggressive_Demon2 = new Enemy("Aggressiver Dämon 2", Classes.Coloss, 0, null, AggresiveDemonStandardAnimation2, AggresiveDemonAttackAnimation2, AggresiveDemonDeathAnimation2, true);
            Aggressive_Demon3 = new Enemy("Aggressiver Dämon 3", Classes.Coloss, 0, null, AggresiveDemonStandardAnimation3, AggresiveDemonAttackAnimation3, AggresiveDemonDeathAnimation3, true);
            Aggressive_Demon4 = new Enemy("Aggressiver Dämon 4", Classes.Coloss, 0, null, AggresiveDemonStandardAnimation4, AggresiveDemonAttackAnimation4, AggresiveDemonDeathAnimation4, true);

            Demon_Retributer1 = new Enemy("Dämonen Verheerer 1", Classes.Coloss, 0, null, DemonRetributerStandardAnimation, DemonRetributerAttackAnimation, DemonRetributerDeathAnimation, true);
            Demon_Retributer2 = new Enemy("Dämonen Verheerer 2", Classes.Coloss, 0, null, DemonRetributerStandardAnimation2, DemonRetributerAttackAnimation2, DemonRetributerDeathAnimation2, true);
            Demon_Retributer3 = new Enemy("Dämonen Verheerer 3", Classes.Coloss, 0, null, DemonRetributerStandardAnimation3, DemonRetributerAttackAnimation3, DemonRetributerDeathAnimation3, true);
            Demon_Retributer4 = new Enemy("Dämonen Verheerer 4", Classes.Coloss, 0, null, DemonRetributerStandardAnimation4, DemonRetributerAttackAnimation4, DemonRetributerDeathAnimation4, true);

            Demon_Soldier1 = new Enemy("Dämonen Soldat 1", Classes.Coloss, 2, null, DemonSoldierStandardAnimation, DemonSoldierAttackAnimation, DemonSoldierDeathAnimation, true);
            Demon_Soldier2 = new Enemy("Dämonen Soldat 2", Classes.Coloss, 2, null, DemonSoldierStandardAnimation2, DemonSoldierAttackAnimation2, DemonSoldierDeathAnimation2, true);
            Demon_Soldier3 = new Enemy("Dämonen Soldat 3", Classes.Coloss, 0, null, DemonSoldierStandardAnimation3, DemonSoldierAttackAnimation3, DemonSoldierDeathAnimation3, true);
            Demon_Soldier4 = new Enemy("Dämonen Soldat 4", Classes.Coloss, 0, null, DemonSoldierStandardAnimation4, DemonSoldierAttackAnimation4, DemonSoldierDeathAnimation4, true);

            Falken_Gardist1 = new Enemy("Falken Gardist 1", Classes.Coloss, 0, null, FalkenGardistStandardAnimation, FalkenGardistAttackAnimation, FalkenGardistDeathAnimation, true);
            Falken_Gardist2 = new Enemy("Falken Gardist 2", Classes.Coloss, 0, null, FalkenGardistStandardAnimation2, FalkenGardistAttackAnimation2, FalkenGardistDeathAnimation2, true);
            Falken_Gardist3 = new Enemy("Falken Gardist 3", Classes.Coloss, 0, null, FalkenGardistStandardAnimation3, FalkenGardistAttackAnimation3, FalkenGardistDeathAnimation3, true);
            Falken_Gardist4 = new Enemy("Falken Gardist 4", Classes.Coloss, 0, null, FalkenGardistStandardAnimation4, FalkenGardistAttackAnimation4, FalkenGardistDeathAnimation4, true);

            Falken_Ritter1 = new Enemy("Falken Ritter 1", Classes.Coloss, 0, null, FalkenRitterStandardAnimation, FalkenRitterAttackAnimation, FalkenRitterDeathAnimation, true);
            Falken_Ritter2 = new Enemy("Falken Ritter 2", Classes.Coloss, 0, null, FalkenRitterStandardAnimation2, FalkenRitterAttackAnimation2, FalkenRitterDeathAnimation2, true);
            Falken_Ritter3 = new Enemy("Falken Ritter 3", Classes.Coloss, 0, null, FalkenRitterStandardAnimation3, FalkenRitterAttackAnimation3, FalkenRitterDeathAnimation3, true);
            Falken_Ritter4 = new Enemy("Falken Ritter 4", Classes.Coloss, 0, null, FalkenRitterStandardAnimation4, FalkenRitterAttackAnimation4, FalkenRitterDeathAnimation4, true);

            Freier_Falke1 = new Enemy("Freier Falke 1", Classes.Coloss, 0, null, FreierFalkeStandardAnimation, FreierFalkeAttackAnimation, FreierFalkeDeathAnimation, true);
            Freier_Falke2 = new Enemy("Freier Falke 2", Classes.Coloss, 0, null, FreierFalkeStandardAnimation2, FreierFalkeAttackAnimation2, FreierFalkeDeathAnimation2, true);
            Freier_Falke3 = new Enemy("Freier Falke 3", Classes.Coloss, 0, null, FreierFalkeStandardAnimation3, FreierFalkeAttackAnimation3, FreierFalkeDeathAnimation3, true);
            Freier_Falke4 = new Enemy("Freier Falke 4", Classes.Coloss, 0, null, FreierFalkeStandardAnimation4, FreierFalkeAttackAnimation4, FreierFalkeDeathAnimation4, true);

            Legenden_Wächter1 = new Enemy("Legenden Wächter 1", Classes.Coloss, 0, null, LegendenWächterStandardAnimation, LegendenWächterAttackAnimation, LegendenWächterDeathAnimation, true);
            Legenden_Wächter2 = new Enemy("Legenden Wächter 2", Classes.Coloss, 0, null, LegendenWächterStandardAnimation2, LegendenWächterAttackAnimation2, LegendenWächterDeathAnimation2, true);
            Legenden_Wächter3 = new Enemy("Legenden Wächter 3", Classes.Coloss, 0, null, LegendenWächterStandardAnimation3, LegendenWächterAttackAnimation3, LegendenWächterDeathAnimation3, true);
            Legenden_Wächter4 = new Enemy("Legenden Wächter 4", Classes.Coloss, 0, null, LegendenWächterStandardAnimation4, LegendenWächterAttackAnimation4, LegendenWächterDeathAnimation4, true);

            Ritter1 = new Enemy("Ritter 1", Classes.Coloss, 0, null, RitterStandardAnimation, RitterAttackAnimation, RitterDeathAnimation, true);
            Ritter2 = new Enemy("Ritter 2", Classes.Coloss, 0, null, RitterStandardAnimation2, RitterAttackAnimation2, RitterDeathAnimation2, true);
            Ritter3 = new Enemy("Ritter 3", Classes.Coloss, 0, null, RitterStandardAnimation3, RitterAttackAnimation3, RitterDeathAnimation3, true);
            Ritter4 = new Enemy("Ritter 4", Classes.Coloss, 0, null, RitterStandardAnimation4, RitterAttackAnimation4, RitterDeathAnimation4, true);

            Söldner1 = new Enemy("Söldner 1", Classes.Coloss, 0, null, SöldnerStandardAnimation, SöldnerAttackAnimation, SöldnerDeathAnimation, true);
            Söldner2 = new Enemy("Söldner 2", Classes.Coloss, 0, null, SöldnerStandardAnimation2, SöldnerAttackAnimation2, SöldnerDeathAnimation2, true);
            Söldner3 = new Enemy("Söldner 3", Classes.Coloss, 0, null, SöldnerStandardAnimation3, SöldnerAttackAnimation3, SöldnerDeathAnimation3, true);
            Söldner4 = new Enemy("Söldner 4", Classes.Coloss, 0, null, SöldnerStandardAnimation4, SöldnerAttackAnimation4, SöldnerDeathAnimation4, true);

            Wache1 = new Enemy("Wache 1", Classes.Coloss, 0, null, WacheStandardAnimation, WacheAttackAnimation, WacheDeathAnimation, true);
            Wache2 = new Enemy("Wache 2", Classes.Coloss, 0, null, WacheStandardAnimation2, WacheAttackAnimation2, WacheDeathAnimation2, true);
            Wache3 = new Enemy("Wache 3", Classes.Coloss, 0, null, WacheStandardAnimation3, WacheAttackAnimation3, WacheDeathAnimation3, true);
            Wache4 = new Enemy("Wache 4", Classes.Coloss, 0, null, WacheStandardAnimation4, WacheAttackAnimation4, WacheDeathAnimation4, true);

            AllEnemies.Add(EnemyAnna);
            AllEnemies.Add(EnemyElena);
            AllEnemies.Add(EnemyElls);
            AllEnemies.Add(EnemyIrene);
            AllEnemies.Add(EnemyKaiser);
            AllEnemies.Add(EnemyMarlein);
            AllEnemies.Add(EnemyMichael);
            AllEnemies.Add(EnemyReinhardt);
            AllEnemies.Add(Succubus);

            AllEnemies.Add(Der_Engel);
            AllEnemies.Add(Der_Geläuterte);
            AllEnemies.Add(EnemyDeath);
            AllEnemies.Add(EnemyMutant);

            AllEnemies.Add(Ttheroth_Stufe_1);
            AllEnemies.Add(Ttheroth_Stufe_2);
            AllEnemies.Add(Ttheroth_Stufe_3);
            AllEnemies.Add(Ttheroth_Stufe_4);

            AllEnemies.Add(Aggressive_Demon1);
            AllEnemies.Add(Aggressive_Demon2);
            AllEnemies.Add(Aggressive_Demon3);
            AllEnemies.Add(Aggressive_Demon4);

            AllEnemies.Add(Demon_Retributer1);
            AllEnemies.Add(Demon_Retributer2);
            AllEnemies.Add(Demon_Retributer3);
            AllEnemies.Add(Demon_Retributer4);

            AllEnemies.Add(Demon_Soldier1);
            AllEnemies.Add(Demon_Soldier2);
            AllEnemies.Add(Demon_Soldier3);
            AllEnemies.Add(Demon_Soldier4);

            AllEnemies.Add(Falken_Gardist1);
            AllEnemies.Add(Falken_Gardist2);
            AllEnemies.Add(Falken_Gardist3);
            AllEnemies.Add(Falken_Gardist4);

            AllEnemies.Add(Falken_Ritter1);
            AllEnemies.Add(Falken_Ritter2);
            AllEnemies.Add(Falken_Ritter3);
            AllEnemies.Add(Falken_Ritter4);

            AllEnemies.Add(Freier_Falke1);
            AllEnemies.Add(Freier_Falke2);
            AllEnemies.Add(Freier_Falke3);
            AllEnemies.Add(Freier_Falke4);

            AllEnemies.Add(Legenden_Wächter1);
            AllEnemies.Add(Legenden_Wächter2);
            AllEnemies.Add(Legenden_Wächter3);
            AllEnemies.Add(Legenden_Wächter4);

            AllEnemies.Add(Ritter1);
            AllEnemies.Add(Ritter2);
            AllEnemies.Add(Ritter3);
            AllEnemies.Add(Ritter4);

            AllEnemies.Add(Söldner1);
            AllEnemies.Add(Söldner2);
            AllEnemies.Add(Söldner3);
            AllEnemies.Add(Söldner4);

            AllEnemies.Add(Wache1);
            AllEnemies.Add(Wache2);
            AllEnemies.Add(Wache3);
            AllEnemies.Add(Wache4);
        }