public static void OnBackdoorPicklocked() { GameController.Instance().SetRoom(RoomsRepository.Instance().Get("corridor_i")); GameController.Instance().SetPlayer(new Point(0, 12)); MainQuest.OnGetInSteelMountain(); }
public static void OnBillDestroyed() { GameController.Instance().SetRoom(RoomsRepository.Instance().Get("corridor_iii")); GameController.Instance().SetPlayer(new Point(15, 6)); MainQuest.OnGetInSteelMountain(); }