public static void OnBackdoorPicklocked()
 {
     GameController.Instance().SetRoom(RoomsRepository.Instance().Get("corridor_i"));
     GameController.Instance().SetPlayer(new Point(0, 12));
     MainQuest.OnGetInSteelMountain();
 }
 public static void OnBillDestroyed()
 {
     GameController.Instance().SetRoom(RoomsRepository.Instance().Get("corridor_iii"));
     GameController.Instance().SetPlayer(new Point(15, 6));
     MainQuest.OnGetInSteelMountain();
 }