public static Offset <Reply_CreateHeroFailed> CreateReply_CreateHeroFailed(FlatBufferBuilder builder,
                                                                            ProtocolCS.ErrorCode error_code = ProtocolCS.ErrorCode.OK)
 {
     builder.StartObject(1);
     Reply_CreateHeroFailed.AddErrorCode(builder, error_code);
     return(Reply_CreateHeroFailed.EndReply_CreateHeroFailed(builder));
 }
 public static Reply_CreateHeroFailed GetRootAsReply_CreateHeroFailed(ByteBuffer _bb, Reply_CreateHeroFailed obj)
 {
     return(obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb));
 }