public static Offset <Reply_CreateHeroFailed> CreateReply_CreateHeroFailed(FlatBufferBuilder builder, ProtocolCS.ErrorCode error_code = ProtocolCS.ErrorCode.OK) { builder.StartObject(1); Reply_CreateHeroFailed.AddErrorCode(builder, error_code); return(Reply_CreateHeroFailed.EndReply_CreateHeroFailed(builder)); }
public static Reply_CreateHeroFailed GetRootAsReply_CreateHeroFailed(ByteBuffer _bb, Reply_CreateHeroFailed obj) { return(obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }