/// <summary> /// Constructor. /// </summary> public MenuScreen(string menuTitle) { this.menuTitle = menuTitle; TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.5); menuUp = new InputAction(new Buttons[] { Buttons.DPadUp, Buttons.LeftThumbstickUp }, new Keys[] { Keys.Up }, true); menuDown = new InputAction(new Buttons[] { Buttons.DPadDown, Buttons.LeftThumbstickDown }, new Keys[] { Keys.Down }, true); menuSelect = new InputAction(new Buttons[] { Buttons.A, Buttons.Start }, new Keys[] { Keys.Enter, Keys.Space }, true); menuCancel = new InputAction(new Buttons[] { Buttons.B, Buttons.Back }, new Keys[] { Keys.Escape }, true); }
/// <summary> /// Constructor lets the caller specify whether to include the standard /// "A=ok, B=cancel" usage text prompt. /// </summary> public MessageBoxScreen(string message, bool includeUsageText) { const string usageText = " A button, Space, Enter = ok " + "B button, Esc = cancel"; if (includeUsageText) { this.message = message + usageText; } else { this.message = message; } IsPopup = true; TransitionOnTime = TimeSpan.FromSeconds(0.2); TransitionOffTime = TimeSpan.FromSeconds(0.2); menuSelect = new InputAction(new Buttons[] { Buttons.A, Buttons.Start }, new Keys[] { Keys.Space, Keys.Enter }, true); menuCancel = new InputAction(new Buttons[] { Buttons.B, Buttons.Back }, new Keys[] { Keys.Escape, Keys.Back }, true); }