Esempio n. 1
0
        // static int dealIndex = 0;

        static void Main(string[] args)
        {
            Deck newDeck = new Deck();

            ///to show deck has been properly created.
            Console.WriteLine("Cards in Deck:");
            newDeck.printCards();



            //sort hands*/

            /*   Array.Sort(cards);
             * int pairCount = getPairCount(cards);
             *
             *
             * //need helper function to determine what type of cards my cards is
             * if(isRoyalFlush(cards))
             * {
             *     Console.WriteLine("Royal Flush");
             * }
             * if (isStraightFlush(cards))
             *  {
             *      Console.WriteLine("straight flush"); //TODO
             *  }
             *
             * else if (isFourOfKind(cards))
             *  {
             *     Console.WriteLine("Four of a kind");
             *  }
             * else if (isFullHouse(cards, pairCount))
             * {
             *     Console.WriteLine("Full House");
             * }
             * else if (isFlush(cards))
             * {
             *     Console.WriteLine("Flush");
             * }
             * else if (isStraight(cards))
             * {
             *     Console.WriteLine("Straight");
             * }
             * else if (isTrips(cards))
             * {
             *     Console.WriteLine("Trips");
             * }
             * else if(isTwoPair(pairCount))
             * {
             *     Console.WriteLine("Two pair");
             * }
             * else if (isPair(pairCount))
             * {
             *     Console.WriteLine("Pair");
             * }
             * else
             * {
             *     Console.WriteLine(cards[0].rank + " high");
             * }
             * }
             *
             * static Card[] getHand(string[] args)
             * {
             * Card[] cards = new Card[5];
             * int index = 0;
             * foreach(string a in args)
             * {
             *     if (index >= 5)
             *         break;
             *     Card c = new Card(a);
             *     cards[index++] = c;
             * }
             * while(index < 5)
             * {
             *     cards[index++] = deal();
             * }
             * return cards;
             * }
             *
             * static Card deal()
             * {
             * if(deck == null || dealIndex >= 52)
             * {
             *     deck = new Card[52];
             *     //int index = 0;
             *     //TODO: one of each card
             *
             *     //TODO: shuffle
             * }
             * return deck[dealIndex++];
             * }
             *
             * //is a Royal Flush if it is a straight flush and the first card's rank is a 10
             * static bool isRoyalFlush(Card[] cards)
             * {
             * return (isStraightFlush(cards)) && (cards[0].rank == 10);
             *
             * }
             *
             * // is a straight flush if is a straight and a flush
             * static bool isStraightFlush(Card[] cards)
             * {
             * return isFlush(cards) && isStraight(cards);
             * }
             *
             * //is four of a kind
             * static bool isFourOfKind(Card[] cards)
             * {
             * int count = 0;
             * while(count < 4 && cards[count].rank == cards[count + 1].rank)
             * {
             *     count++;
             * }
             * if(count == 4){
             *     return true;
             * }
             * return false;
             * }
             *
             * //TODO: isFullHouse
             * static bool isFullHouse(Card[] cards, int pairCount)
             * {
             * return isTrips(cards) && isTwoPair(pairCount);
             * }
             *
             * static bool isFlush(Card[] cards)
             * {
             *  //check if cards 1-4 match the suit of card 0
             *  for(int i = 1; i < cards.Length; i++)
             *   {
             *       if (cards[i].suit != cards[0].suit)
             *       return false;
             *    }
             *   return true;
             * }
             * static bool isStraight(Card[] cards)
             * {
             * int len = cards.Length;
             * //if last card is an A, and first card is a 2, then only check cards cards excluding last card for straight
             * if (cards[cards.Length - 1].rank == 14 && cards[0].rank == 2)
             *     len--;
             *
             *  //check if cards are sequential
             *  //assuming cards in cards are sorted
             * for(int i = 1; i < len; i++)
             *  {
             *     if (cards[i].rank != cards[i - 1].rank + 1)
             *         return false;
             *   }
             *   return true;
             * }
             *
             * //is three of a kind
             * static bool isTrips(Card[] cards)
             * {
             * for(int i = 0; i < cards.Length - 2; i++)
             * {
             *     if(cards[i].rank == cards[i+ 2].rank)
             *     {
             *         return true;
             *     }
             * }
             * return false;
             * }
             *
             * //is two pairs
             * static bool isTwoPair(int pairCount)
             * {
             * if(pairCount != 2)
             * {
             *     return false;
             * }
             * return true;
             * }
             *
             * //is a pair
             * static bool isPair(int pairCount)
             * {
             * if(pairCount != 1)
             * {
             *     return false;
             * }
             * return true;
             * }
             *
             * //get pair count to determine if one pair or two pairs
             * static int getPairCount(Card[] cards)
             * {
             * int numOfPair = 0;
             * for (int i = 0; i < cards.Length; i++)
             * {
             *     if (cards[i].rank == cards[i + 1].rank)
             *         numOfPair++;
             * }
             * return numOfPair;
             * }
             * static int countOfACard(Card[] cards)
             * {
             * int[] ranks = new int[];
             * int[] ofAKind = new int[];
             * foreach(Card c in cards)
             * {
             *     ranks[c.rank]++;
             *     ofAKind[ranks[c.rank]]++;
             * }
             *
             * if (ofAKind[4] > 0)
             *     return 4;
             * if (ofAKind[3] > 0 && ofAKind[2] > 1)
             *     return 32;
             *
             * }
             * /*  static int getIndexOfCard(Card[] cards)
             * {
             * if
             * } */
        }