protected void DisplayNotificationMessageFilter(Playfab.NotificationMessage data)
        {
            var NotificationUIItems = NotificationUIManager.Components;

            for (var NotificationUIIndex = 0
                 ; NotificationUIIndex < NotificationUIItems.Count; NotificationUIIndex++
                 )
            {
                if (!NotificationUIItems[NotificationUIIndex].Enabled)
                {
                    continue;
                }
                this.DisplayNotificationMessageHandler(data, NotificationUIItems[NotificationUIIndex]);
            }
        }
 protected override void DisplayNotificationMessageHandler(Playfab.NotificationMessage data, NotificationUI group)
 {
 }
 protected virtual void DisplayNotificationMessageHandler(Playfab.NotificationMessage data, NotificationUI group)
 {
 }