protected void DisplayNotificationMessageFilter(Playfab.NotificationMessage data) { var NotificationUIItems = NotificationUIManager.Components; for (var NotificationUIIndex = 0 ; NotificationUIIndex < NotificationUIItems.Count; NotificationUIIndex++ ) { if (!NotificationUIItems[NotificationUIIndex].Enabled) { continue; } this.DisplayNotificationMessageHandler(data, NotificationUIItems[NotificationUIIndex]); } }
protected override void DisplayNotificationMessageHandler(Playfab.NotificationMessage data, NotificationUI group) { }
protected virtual void DisplayNotificationMessageHandler(Playfab.NotificationMessage data, NotificationUI group) { }