/// <summary> /// Retrieves all requested data for a user in one unified request. By default, this API returns all data for the locally signed-in user. The input parameters may be used to limit the data retrieved any any subset of the available data, as well as retrieve the available data for a different user. Note that certain data, including inventory, virtual currency balances, and personally identifying information, may only be retrieved for the locally signed-in user. In the example below, a request is made for the account details, virtual currency balances, and specified user data for the locally signed-in user. /// </summary> public static void GetUserCombinedInfo(GetUserCombinedInfoRequest request, GetUserCombinedInfoCallback resultCallback, ErrorCallback errorCallback) { if (AuthKey == null) throw new Exception ("Must be logged in to call this method"); string serializedJSON = JsonConvert.SerializeObject(request, Util.JsonFormatting, Util.JsonSettings); Action<string,string> callback = delegate(string responseStr, string errorStr) { GetUserCombinedInfoResult result = null; PlayFabError error = null; ResultContainer<GetUserCombinedInfoResult>.HandleResults(responseStr, errorStr, out result, out error); if(error != null && errorCallback != null) { errorCallback(error); } if(result != null) { if(resultCallback != null) { resultCallback(result); } } }; PlayFabHTTP.Post(PlayFabSettings.GetURL()+"/Client/GetUserCombinedInfo", serializedJSON, "X-Authorization", AuthKey, callback); }
/// <summary> /// Retrieves all requested data for a user in one unified request. By default, this API returns all data for the locally signed-in user. The input parameters may be used to limit the data retrieved to any subset of the available data, as well as retrieve the available data for a different user. Note that certain data, including inventory, virtual currency balances, and personally identifying information, may only be retrieved for the locally signed-in user. In the example below, a request is made for the account details, virtual currency balances, and specified user data for the locally signed-in user. /// </summary> public static async Task<PlayFabResult<GetUserCombinedInfoResult>> GetUserCombinedInfoAsync(GetUserCombinedInfoRequest request) { if (AuthKey == null) throw new Exception ("Must be logged in to call this method"); object httpResult = await PlayFabHTTP.DoPost(PlayFabSettings.GetURL() + "/Client/GetUserCombinedInfo", request, "X-Authorization", AuthKey); if(httpResult is PlayFabError) { PlayFabError error = (PlayFabError)httpResult; if (PlayFabSettings.GlobalErrorHandler != null) PlayFabSettings.GlobalErrorHandler(error); return new PlayFabResult<GetUserCombinedInfoResult> { Error = error, }; } string resultRawJson = (string)httpResult; var serializer = JsonSerializer.Create(PlayFabSettings.JsonSettings); var resultData = serializer.Deserialize<PlayFabJsonSuccess<GetUserCombinedInfoResult>>(new JsonTextReader(new StringReader(resultRawJson))); GetUserCombinedInfoResult result = resultData.data; return new PlayFabResult<GetUserCombinedInfoResult> { Result = result }; }
/// <summary> /// Retrieves all requested data for a user in one unified request. By default, this API returns all data for the locally signed-in user. The input parameters may be used to limit the data retrieved to any subset of the available data, as well as retrieve the available data for a different user. Note that certain data, including inventory, virtual currency balances, and personally identifying information, may only be retrieved for the locally signed-in user. In the example below, a request is made for the account details, virtual currency balances, and specified user data for the locally signed-in user. /// </summary> public static void GetUserCombinedInfo(GetUserCombinedInfoRequest request, ProcessApiCallback<GetUserCombinedInfoResult> resultCallback, ErrorCallback errorCallback, object customData = null) { if (_authKey == null) throw new Exception("Must be logged in to call this method"); string serializedJson = SimpleJson.SerializeObject(request, Util.ApiSerializerStrategy); Action<CallRequestContainer> callback = delegate(CallRequestContainer requestContainer) { ResultContainer<GetUserCombinedInfoResult>.HandleResults(requestContainer, resultCallback, errorCallback, null); }; PlayFabHTTP.Post("/Client/GetUserCombinedInfo", serializedJson, "X-Authorization", _authKey, callback, request, customData); }
/// <summary> /// Sends a request to the Playfab server to retrieve user account info. /// </summary> private void GetUserCombinedInfo() { GetUserCombinedInfoRequest request = new GetUserCombinedInfoRequest(); PlayFabClientAPI.GetUserCombinedInfo(request, OnGetUserInfoResult, OnPlayFabError); }