Inheritance: PlayFabRequestCommon
Example #1
0
		/// <summary>
		/// Retrieves all requested data for a user in one unified request. By default, this API returns all  data for the locally signed-in user. The input parameters may be used to limit the data retrieved any any subset of the available data, as well as retrieve the available data for a different user. Note that certain data, including inventory, virtual currency balances, and personally identifying information, may only be retrieved for the locally signed-in user. In the example below, a request is made for the account details, virtual currency balances, and specified user data for the locally signed-in user.
		/// </summary>
		public static void GetUserCombinedInfo(GetUserCombinedInfoRequest request, GetUserCombinedInfoCallback resultCallback, ErrorCallback errorCallback)
		{
			if (AuthKey == null) throw new Exception ("Must be logged in to call this method");

			string serializedJSON = JsonConvert.SerializeObject(request, Util.JsonFormatting, Util.JsonSettings);
			Action<string,string> callback = delegate(string responseStr, string errorStr)
			{
				GetUserCombinedInfoResult result = null;
				PlayFabError error = null;
				ResultContainer<GetUserCombinedInfoResult>.HandleResults(responseStr, errorStr, out result, out error);
				if(error != null && errorCallback != null)
				{
					errorCallback(error);
				}
				if(result != null)
				{
					
					if(resultCallback != null)
					{
						resultCallback(result);
					}
				}
			};
			PlayFabHTTP.Post(PlayFabSettings.GetURL()+"/Client/GetUserCombinedInfo", serializedJSON, "X-Authorization", AuthKey, callback);
		}
Example #2
0
		/// <summary>
		/// Retrieves all requested data for a user in one unified request. By default, this API returns all  data for the locally signed-in user. The input parameters may be used to limit the data retrieved to any subset of the available data, as well as retrieve the available data for a different user. Note that certain data, including inventory, virtual currency balances, and personally identifying information, may only be retrieved for the locally signed-in user. In the example below, a request is made for the account details, virtual currency balances, and specified user data for the locally signed-in user.
		/// </summary>
        public static async Task<PlayFabResult<GetUserCombinedInfoResult>> GetUserCombinedInfoAsync(GetUserCombinedInfoRequest request)
        {
            if (AuthKey == null) throw new Exception ("Must be logged in to call this method");

            object httpResult = await PlayFabHTTP.DoPost(PlayFabSettings.GetURL() + "/Client/GetUserCombinedInfo", request, "X-Authorization", AuthKey);
            if(httpResult is PlayFabError)
            {
                PlayFabError error = (PlayFabError)httpResult;
                if (PlayFabSettings.GlobalErrorHandler != null)
                    PlayFabSettings.GlobalErrorHandler(error);
                return new PlayFabResult<GetUserCombinedInfoResult>
                {
                    Error = error,
                };
            }
            string resultRawJson = (string)httpResult;

            var serializer = JsonSerializer.Create(PlayFabSettings.JsonSettings);
            var resultData = serializer.Deserialize<PlayFabJsonSuccess<GetUserCombinedInfoResult>>(new JsonTextReader(new StringReader(resultRawJson)));
			
			GetUserCombinedInfoResult result = resultData.data;
			
			
            return new PlayFabResult<GetUserCombinedInfoResult>
                {
                    Result = result
                };
        }
        /// <summary>
        /// Retrieves all requested data for a user in one unified request. By default, this API returns all  data for the locally signed-in user. The input parameters may be used to limit the data retrieved to any subset of the available data, as well as retrieve the available data for a different user. Note that certain data, including inventory, virtual currency balances, and personally identifying information, may only be retrieved for the locally signed-in user. In the example below, a request is made for the account details, virtual currency balances, and specified user data for the locally signed-in user.
        /// </summary>
        public static void GetUserCombinedInfo(GetUserCombinedInfoRequest request, ProcessApiCallback<GetUserCombinedInfoResult> resultCallback, ErrorCallback errorCallback, object customData = null)
        {
            if (_authKey == null) throw new Exception("Must be logged in to call this method");

            string serializedJson = SimpleJson.SerializeObject(request, Util.ApiSerializerStrategy);
            Action<CallRequestContainer> callback = delegate(CallRequestContainer requestContainer)
            {
                ResultContainer<GetUserCombinedInfoResult>.HandleResults(requestContainer, resultCallback, errorCallback, null);
            };
            PlayFabHTTP.Post("/Client/GetUserCombinedInfo", serializedJson, "X-Authorization", _authKey, callback, request, customData);
        }
Example #4
0
 /// <summary>
 /// Sends a request to the Playfab server to retrieve user account info.
 /// </summary>
 private void GetUserCombinedInfo()
 {
     GetUserCombinedInfoRequest request = new GetUserCombinedInfoRequest();
     PlayFabClientAPI.GetUserCombinedInfo(request, OnGetUserInfoResult, OnPlayFabError);
 }