Esempio n. 1
0
 private void ResumeGameplay()
 {
     Time.timeScale = (previousTimeScale > 0) ? previousTimeScale : 1;
     if (unlockCursorWhileOpen && !wasCursorActive)
     {
         Tools.SetCursorActive(false);
     }
 }
 protected virtual void ResumeGameplay()
 {
     if (pauseWhileOpen)
     {
         Time.timeScale = previousTimeScale;
     }
     if (unlockCursorWhileOpen && !wasCursorActive)
     {
         Tools.SetCursorActive(false);
     }
 }
 protected virtual void PauseGameplay()
 {
     if (pauseWhileOpen)
     {
         previousTimeScale = Time.timeScale;
         Time.timeScale    = 0;
     }
     if (unlockCursorWhileOpen)
     {
         wasCursorActive = Tools.IsCursorActive();
         Tools.SetCursorActive(true);
     }
 }