Esempio n. 1
0
        private void panel2_MouseDown(object sender, MouseEventArgs e)
        {
            if ((Playlist.Items.Count != 0) && (Playlist.SelectedIndex != -1))
            {
                float absWidth  = flat_track_slider.Width - flat_track_slider.Bounds.X;
                float absMouse  = PointToClient(MousePosition).X - flat_track_slider.Bounds.X;
                float progresss = (absMouse * flat_track_slider.MaximumValue) / absWidth;



                flat_track_slider.Value = Convert.ToInt32(progresss);

                MainBass.Scroll(MainBass.Stream, flat_track_slider.Value);
            }
        }
Esempio n. 2
0
 private void flat_track_slider_progressChanged(object sender, EventArgs e)
 {
     MainBass.Scroll(MainBass.Stream, flat_track_slider._Value);
 }