Esempio n. 1
0
 /// <summary>
 /// Respawns this instance.
 /// </summary>
 private void respawn()
 {
     if (currentBonus.Type != BonusType.none)
     {
         currentBonus.StopBonus();
     }
     currentBonus.Type      = BonusType.invincible;
     currentBonus.BonusTime = 300;
     this.alive             = true;
     this.velocity          = Vector2.Zero;
     this.position.X        = Game1.SCREENWIDTH / 2;
     this.position.Y        = Game1.SCREENHEIGHT / 2;
 }