public static SpawnResourceAt ( ThingDef resourceDef, int quantity, IntVec3 position, bool forceSpawn = false ) : void | ||
resourceDef | ThingDef | |
quantity | int | |
position | IntVec3 | |
forceSpawn | bool | |
return | void |
public static SpawnResourceAt ( ThingDef resourceDef, int quantity, IntVec3 position, bool forceSpawn = false ) : void | ||
resourceDef | ThingDef | |
quantity | int | |
position | IntVec3 | |
forceSpawn | bool | |
return | void |