Esempio n. 1
0
            public override bool Inputs_OKAY()
            {
                skipsnd = true;
                init_debugger_Audio.PlaySound(31);
                IGM_Junction.Data[SectionName.ConfirmChanges].Hide();
                IGM_Junction.SetMode(Mode.TopMenu);

                base.Inputs_OKAY();
                switch (CURSOR_SELECT)
                {
                case 0:
                    break;

                case 1:
                    Memory.State = Memory.PrevState.Clone();
                    break;
                }
                if (Module_main_menu_debug.State == Module_main_menu_debug.MainMenuStates.IGM_Junction)
                {
                    Module_main_menu_debug.State = Module_main_menu_debug.MainMenuStates.IGM;
                    IGM.Refresh();
                    FadeIn();
                    return(true);
                }
                return(false);
            }
            public override bool Inputs_OKAY()
            {
                skipsnd = true;
                AV.Sound.Play(31);
                IGM_Junction.Data[SectionName.ConfirmChanges].Hide();
                IGM_Junction.SetMode(Mode.TopMenu);

                base.Inputs_OKAY();
                switch (CURSOR_SELECT)
                {
                case 0:
                    break;

                case 1:
                    Memory.State = Memory.PrevState.Clone();
                    break;
                }
                if (Menu.Module.State == MenuModule.Mode.IGM_Junction)
                {
                    Menu.Module.State = MenuModule.Mode.IGM;
                    IGM.Refresh();
                    FadeIn();
                    return(true);
                }
                return(false);
            }
Esempio n. 3
0
 public override bool Inputs_CANCEL()
 {
     base.Inputs_CANCEL();
     Module_main_menu_debug.State = Module_main_menu_debug.MainMenuStates.IGM;
     IGM.Refresh();
     FadeIn();
     return(true);
 }
Esempio n. 4
0
 public override bool Inputs_CANCEL()
 {
     base.Inputs_CANCEL();
     Menu.Module.State = MenuModule.Mode.IGM;
     IGM.Refresh();
     FadeIn();
     return(true);
 }
Esempio n. 5
0
            public override bool Inputs_CANCEL()
            {
                if (Memory.PrevState.Characters[VisableCharacter].CurrentHP() > Memory.State.Characters[VisableCharacter].CurrentHP())
                {
                    IGM_Junction.Data[SectionName.ConfirmChanges].Show();
                    IGM_Junction.SetMode(Mode.ConfirmChanges);
                }
                else
                {
                    base.Inputs_CANCEL();
                    if (Module_main_menu_debug.State == Module_main_menu_debug.MainMenuStates.IGM_Junction)
                    {
                        Module_main_menu_debug.State = Module_main_menu_debug.MainMenuStates.IGM;
                        IGM.Refresh();
                        FadeIn();
                    }
                }

                return(true);
            }