Esempio n. 1
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 /// <summary>
 /// Draws the elements in the VBO without the use of the index buffer
 /// </summary>
 /// <param name="mode">The mode by which these vertices are drawn</param>
 public virtual void DrawArray(OpenTK.Graphics.OpenGL.BeginMode mode)
 {
     GL.DrawArrays(mode, 0, verticesLength);
 }
Esempio n. 2
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 /// <summary>
 /// Draws the elements stored in the Vertex Buffer Objects (VBO)
 /// </summary>
 /// <param name="mode">The mode by which these vertices are drawn</param>
 public virtual void DrawElements(OpenTK.Graphics.OpenGL.BeginMode mode)
 {
     GL.DrawElements(mode, indicesLength,
                     DrawElementsType.UnsignedInt, IntPtr.Zero);
 }