SetLandBitmapFromByteArray() public method

public SetLandBitmapFromByteArray ( ) : void
return void
Esempio n. 1
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 public void IncomingLandObjectFromStorage(LandData data)
 {
     ILandObject new_land = new LandObject(data.OwnerID, data.IsGroupOwned, m_scene);
     new_land.LandData = data.Copy();
     new_land.SetLandBitmapFromByteArray();            
     AddLandObject(new_land);
 }
        private void IncomingLandObjectFromStorage(LandData data)
        {
            ILandObject new_land = new LandObject(data.OwnerID, data.IsGroupOwned, m_scene);
            new_land.LandData = data.Copy();

            new_land.SetLandBitmapFromByteArray();            
            AddLandObject(new_land);
//            new_land.SendLandUpdateToAvatarsOverMe();
        }
 private void IncomingLandObjectFromStorage(LandData data)
 {
     ILandObject new_land = new LandObject(data, m_scene);
     new_land.SetLandBitmapFromByteArray();            
     AddLandObject(new_land);
 }
 public bool PreprocessIncomingLandObjectFromStorage(LandData data)
 {
     ILandObject new_land = new LandObject(data.OwnerID, data.IsGroupOwned, m_scene);
     new_land.LandData = data;
     new_land.SetInfoID();
     if (!new_land.SetLandBitmapFromByteArray())
         return false;
     AddLandObject(new_land, true);
     return true;
 }