public OrderManager(string host, int port, IConnection conn) { this.Host = host; this.Port = port; Connection = conn; syncReport = new SyncReport(this); }
public OrderManager( string host, int port, IConnection conn ) { this.Host = host; this.Port = port; Connection = conn; syncReport = new SyncReport( this ); }
public OrderManager(string host, int port, string password, IConnection conn) { Host = host; Port = port; Password = password; Connection = conn; syncReport = new SyncReport(this); }
public OrderManager(ConnectionTarget endpoint, string password, IConnection conn) { Endpoint = endpoint; Password = password; Connection = conn; syncReport = new SyncReport(this); AddChatLine += CacheChatLine; }
public OrderManager(IConnection conn) { Connection = conn; syncReport = new SyncReport(this); AddTextNotification += CacheTextNotification; LastTickTime = new TickTime(() => SuggestedTimestep, Game.RunTime); }
public OrderManager(string host, int port, string password, IConnection conn) { Host = host; Port = port; Password = password; Connection = conn; syncReport = new SyncReport(this); ChatCache = new ReadOnlyList <ChatLine>(chatCache); AddChatLine += CacheChatLine; }
public OrderManager(string host, int port, string password, IConnection conn) { Host = host; Port = port; Password = password; Connection = conn; syncReport = new SyncReport(this); ChatCache = new ReadOnlyList<ChatLine>(chatCache); AddChatLine += CacheChatLine; }