protected override void Context() { sut = new Neighborhood(); _firstNeighbor = A.Fake <IContainer>(); _secondNeighbor = A.Fake <IContainer>(); sut.FirstNeighbor = _firstNeighbor; sut.SecondNeighbor = _secondNeighbor; }
protected override void Context() { base.Context(); _neighborhood = new Neighborhood().WithName("Neighborhood"); }