protected override void Context()
 {
     sut                = new Neighborhood();
     _firstNeighbor     = A.Fake <IContainer>();
     _secondNeighbor    = A.Fake <IContainer>();
     sut.FirstNeighbor  = _firstNeighbor;
     sut.SecondNeighbor = _secondNeighbor;
 }
 protected override void Context()
 {
     base.Context();
     _neighborhood = new Neighborhood().WithName("Neighborhood");
 }