public AutomaticRifles() { Bullet = new Bullets(); }
public MachineGun() { Bullet = new Bullets(); }
public Shotguns() { Bullet = new Bullets(); }
public Pistols() { Bullet = new Bullets(); }
public SniperRifles() { Bullet = new Bullets(); }
public SemiautomaticSniperRifles() { Bullet = new Bullets(); }
public SubmachineGun() { Bullet = new Bullets(); }