public AutomaticRifles() { Bullet = new Bullets(); }
 public MachineGun() { Bullet = new Bullets(); }
 public Shotguns() { Bullet = new Bullets(); }
 public Pistols() { Bullet = new Bullets(); }
 public SniperRifles() { Bullet = new Bullets(); }
 public SemiautomaticSniperRifles() { Bullet = new Bullets(); }
 public SubmachineGun() { Bullet = new Bullets(); }