Esempio n. 1
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        public void TestUpdate()
        {
            var gamePad = new NoGamePad();

            gamePad.Update();
            // No exception means success
        }
Esempio n. 2
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        public void TestGetExtendedState()
        {
            var gamePad = new NoGamePad();

            gamePad.GetState();
            // No exception means success
        }
Esempio n. 3
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        public void TestTakeSnapshot()
        {
            var gamePad = new NoGamePad();

            gamePad.TakeSnapshot();
            // No exception means success
        }
Esempio n. 4
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    public void TestEvents() {
      var gamePad = new NoGamePad();

      gamePad.ButtonPressed += button;
      gamePad.ButtonPressed -= button;

      gamePad.ButtonReleased += button;
      gamePad.ButtonReleased -= button;
    }
Esempio n. 5
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        public void TestExtendedEvents()
        {
            var gamePad = new NoGamePad();

            gamePad.ExtendedButtonPressed += extendedButton;
            gamePad.ExtendedButtonPressed -= extendedButton;

            gamePad.ExtendedButtonReleased += extendedButton;
            gamePad.ExtendedButtonReleased -= extendedButton;
        }
Esempio n. 6
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        public void TestEvents()
        {
            var gamePad = new NoGamePad();

            gamePad.ButtonPressed += button;
            gamePad.ButtonPressed -= button;

            gamePad.ButtonReleased += button;
            gamePad.ButtonReleased -= button;
        }
Esempio n. 7
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        public void TestName()
        {
            var gamePad = new NoGamePad();

            StringAssert.Contains("no", gamePad.Name.ToLower());
        }
Esempio n. 8
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        public void TestIsAttached()
        {
            var gamePad = new NoGamePad();

            Assert.IsFalse(gamePad.IsAttached);
        }
Esempio n. 9
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        public void TestConstructor()
        {
            var gamePad = new NoGamePad();

            Assert.IsNotNull(gamePad);
        }
Esempio n. 10
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 public void TestUpdate() {
   var gamePad = new NoGamePad();
   gamePad.Update();
   // No exception means success
 }
Esempio n. 11
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 public void TestTakeSnapshot() {
   var gamePad = new NoGamePad();
   gamePad.TakeSnapshot();
   // No exception means success
 }
Esempio n. 12
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 public void TestName() {
   var gamePad = new NoGamePad();
   StringAssert.Contains("no", gamePad.Name.ToLower());
 }
Esempio n. 13
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 public void TestIsAttached() {
   var gamePad = new NoGamePad();
   Assert.IsFalse(gamePad.IsAttached);
 }
Esempio n. 14
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 public void TestConstructor() {
   var gamePad = new NoGamePad();
   Assert.IsNotNull(gamePad);
 }