Esempio n. 1
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        public string Path;         //Required so that textures can be loaded from the same directory

        public ParticleDesignerContent(ContentImporterContext context, ParticleDesignerEmitterConfig emitterConfig,
                                       string path)
        {
            this.Context       = context;
            this.EmitterConfig = emitterConfig;
            this.Path          = path;
        }
Esempio n. 2
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		public ParticleDesignerContent( ContentImporterContext context, ParticleDesignerEmitterConfig emitterConfig )
		{
			this.context = context;
			this.emitterConfig = emitterConfig;
		}
Esempio n. 3
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 public ParticleDesignerContent(ContentImporterContext context, ParticleDesignerEmitterConfig emitterConfig)
 {
     this.context       = context;
     this.emitterConfig = emitterConfig;
 }