Esempio n. 1
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 public void SetSDIReceiverId(System.IntPtr interaction, NetStructs.EntityId recieverId)
 {
     CppSetDataInteraction.SetSDIReceiverId(interaction, recieverId);
 }
Esempio n. 2
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 public void SetSDISenderId(System.IntPtr interaction, NetStructs.EntityId senderId)
 {
     CppSetDataInteraction.SetSDISenderId(interaction, senderId);
 }
Esempio n. 3
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 public void SetReceiverId(System.IntPtr pdu, NetStructs.EntityId recieverId)
 {
     CppEventReport.SetReceiverId(pdu, recieverId);
 }
Esempio n. 4
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 public void SetSenderId(System.IntPtr pdu, NetStructs.EntityId senderId)
 {
     CppEventReport.SetSenderId(pdu, senderId);
 }
Esempio n. 5
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 public void SendComment(System.IntPtr exConnPtr, NetStructs.EntityId senderId, NetStructs.EntityId recieverId, string comment)
 {
     CppExerciseConnection.SendComment(exConnPtr, senderId, recieverId, comment);
 }
Esempio n. 6
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 public void SendCreateEntitySetData(System.IntPtr exConnPtr, NetStructs.EntityId senderId, NetStructs.EntityId recieverId, int requestId, NetStructs.EntityType entityType, CppStructs.XYZ location, NetStructs.ForceType ForceType, double psi, double theta, double phi)
 {
     CppExerciseConnection.SendCreateEntitySetData(exConnPtr, senderId, recieverId, requestId, entityType, location, ForceType, psi, theta, phi);
 }