public void SetSDIReceiverId(System.IntPtr interaction, NetStructs.EntityId recieverId) { CppSetDataInteraction.SetSDIReceiverId(interaction, recieverId); }
public void SetSDISenderId(System.IntPtr interaction, NetStructs.EntityId senderId) { CppSetDataInteraction.SetSDISenderId(interaction, senderId); }
public void SetReceiverId(System.IntPtr pdu, NetStructs.EntityId recieverId) { CppEventReport.SetReceiverId(pdu, recieverId); }
public void SetSenderId(System.IntPtr pdu, NetStructs.EntityId senderId) { CppEventReport.SetSenderId(pdu, senderId); }
public void SendComment(System.IntPtr exConnPtr, NetStructs.EntityId senderId, NetStructs.EntityId recieverId, string comment) { CppExerciseConnection.SendComment(exConnPtr, senderId, recieverId, comment); }
public void SendCreateEntitySetData(System.IntPtr exConnPtr, NetStructs.EntityId senderId, NetStructs.EntityId recieverId, int requestId, NetStructs.EntityType entityType, CppStructs.XYZ location, NetStructs.ForceType ForceType, double psi, double theta, double phi) { CppExerciseConnection.SendCreateEntitySetData(exConnPtr, senderId, recieverId, requestId, entityType, location, ForceType, psi, theta, phi); }