PreloadSupportingEntities() public static method

public static PreloadSupportingEntities ( ) : void
return void
Esempio n. 1
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 protected void Application_Start()
 {
     AreaRegistration.RegisterAllAreas();
     GlobalConfiguration.Configure(WebApiConfig.Register);
     FilterConfig.RegisterGlobalFilters(GlobalFilters.Filters);
     RouteConfig.RegisterRoutes(RouteTable.Routes);
     BundleConfig.RegisterBundles(BundleTable.Bundles);
     GameConfig.PreloadSupportingEntities();
 }
Esempio n. 2
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        protected void Application_Start()
        {
            AreaRegistration.RegisterAllAreas();
            GlobalConfiguration.Configure(WebApiConfig.Register);
            FilterConfig.RegisterGlobalFilters(GlobalFilters.Filters);
            RouteConfig.RegisterRoutes(RouteTable.Routes);
            BundleConfig.RegisterBundles(BundleTable.Bundles);
            GameConfig.PreloadSupportingEntities();

            ModelBinders.Binders.DefaultBinder = new InterfaceModelBinder();

            _SetupRefreshJob();
        }