Esempio n. 1
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 public Game()
 {
     this.entities    = new EntityList();
     this.simSystems  = new SystemList <SimSystemBase>();
     this.viewSystems = new SystemList <ViewSystemBase>();
     this.families    = new List <IFamily>();
     this.nodeLists   = new List <INodeList>();
     this.RestartThreading();
 }
Esempio n. 2
0
 public Game()
 {
     _entities = new EntityList();
     _systems  = new SystemList();
     _families = new Dictionary <Type, TFamilyType>();
 }