Esempio n. 1
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 internal static quaternion SineEaseIn(quaternion a, quaternion b, float t, float d)
 {
     return(slerp(a, b, Easing.SineEaseIn(t, d)));
 }
Esempio n. 2
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 internal static double4 SineEaseIn(double4 a, double4 b, float t, float d)
 {
     return(lerp(a, b, Easing.SineEaseIn(t, d)));
 }
Esempio n. 3
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 public static int2 SineEaseIn(int2 a, int2 b, float t, float d)
 {
     return((int2)lerp(a, b, Easing.SineEaseIn(t, d)));
 }
Esempio n. 4
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 internal static float4 SineEaseIn(float4 a, float4 b, float t, float d)
 {
     return(lerp(a, b, Easing.SineEaseIn(t, d)));
 }
Esempio n. 5
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 public static int3 SineEaseIn(int3 a, int3 b, float t, float d)
 {
     return((int3)lerp(a, b, Easing.SineEaseIn(t, d)));
 }
Esempio n. 6
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 internal static int4 SineEaseIn(int4 a, int4 b, float t, float d)
 {
     return((int4)lerp(a, b, Easing.SineEaseIn(t, d)));
 }
Esempio n. 7
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 public static double3 SineEaseIn(double3 a, double3 b, float t, float d)
 {
     return(lerp(a, b, Easing.SineEaseIn(t, d)));
 }