Esempio n. 1
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 static void DebugMethodLogSystemObject(int messageHandle)
 {
     UnityEngine.Debug.Log(ObjectStore.Get(messageHandle));
 }
Esempio n. 2
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        static void TransformPropertySetPosition(int thisHandle, UnityEngine.Vector3 value)
        {
            var thiz = (UnityEngine.Transform)ObjectStore.Get(thisHandle);

            thiz.position = value;
        }
Esempio n. 3
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        static void ObjectPropertySetName(int thisHandle, int valueHandle)
        {
            var thiz = (UnityEngine.Object)ObjectStore.Get(thisHandle);

            thiz.name = (string)ObjectStore.Get(valueHandle);
        }
Esempio n. 4
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        static int GameObjectConstructorSystemString(int nameHandle)
        {
            var obj = ObjectStore.Store(new UnityEngine.GameObject((System.String)ObjectStore.Get(nameHandle)));

            return(obj);
        }
Esempio n. 5
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        static void StopwatchMethodReset(int thisHandle)
        {
            var thiz = (System.Diagnostics.Stopwatch)ObjectStore.Get(thisHandle);

            thiz.Reset();
        }