static void Main(string[] args) { Console.WriteLine("NXTLib File Upload Test\r\n"); string filename = "version.ric"; //filename on disk (locally) string filenameonbrick = "version.ric"; //filename on remote NXT USB usbLink = new USB(); Bluetooth blueLink = new Bluetooth(); Brick brick; try { //Try connecting via USB Console.WriteLine("Searching for bricks via USB..."); List<Brick> bricks = usbLink.Search(); Console.WriteLine("Connecting to brick via USB..."); usbLink.Connect(bricks[0]); brick = bricks[0]; } catch (Exception ex) { Console.WriteLine(ex.Message); Console.WriteLine("Failed to connect via USB."); try { //Try Connecting via Bluetooth Console.WriteLine("Searching for bricks via Bluetooth..."); blueLink.Initialize(); //required to prepare link, must be done BEFORE other functions List<Brick> bricks = blueLink.Search(); Console.WriteLine("Connecting to brick via Bluetooth..."); bricks[0].Connect(); brick = bricks[0]; } catch (NXTNoBricksFound) { Error_NoBricks(); return; } catch (NXTLinkNotSupported) { Console.WriteLine("Bluetooth not supported on this machine!"); Error_NoBricks(); return; } catch (Exception exc) { Console.WriteLine(exc.Message); Error_NoBricks(); return; } } //Upload File Console.WriteLine("Uploading file..."); brick.UploadFile(filename, filenameonbrick); //Disconnect Console.WriteLine("Disconnecting..."); brick.Disconnect(); Console.WriteLine("Success!"); Console.WriteLine("Press any key to continue..."); Console.ReadKey(true); return; }