void loadIntroCinematic() { Cinematic cinematic = new Cinematic(); ActorEvent ae1 = new ActorEvent(GamerManager.getMainPlayer(), false); ae1.setAt(new Vector3(0.0f, -900.0f, 0.0f)); ae1.moveTo(new Vector3(0.0f, -220.0f, 0.0f), 200.0f); cinematic.events.Add((CinematicEvent)ae1); DialogEvent de1 = new DialogEvent(tDialogCharacter.Wish, TextKey.DialogOnionIntro1.Translate()); cinematic.events.Add(de1); DialogEvent de2 = new DialogEvent(tDialogCharacter.OnionElder, TextKey.DialogOnionIntro2.Translate(), onionElder); cinematic.events.Add(de2); DialogEvent de3 = new DialogEvent(tDialogCharacter.Wish, TextKey.DialogOnionIntro3.Translate()); cinematic.events.Add(de3); DialogEvent de4 = new DialogEvent(tDialogCharacter.OnionElder, TextKey.DialogOnionIntro4.Translate(), onionElder); cinematic.events.Add(de4); ActorEvent ae2 = new ActorEvent(GamerManager.getMainPlayer(), false, 0.3f, true, 2.5f); ae2.addActorFunction("activateGarlicGun"); cinematic.events.Add(ae2); DialogEvent de5 = new DialogEvent(tDialogCharacter.Wish, TextKey.DialogOnionIntro5.Translate()); cinematic.events.Add(de5); DialogEvent de6 = new DialogEvent(tDialogCharacter.OnionElder, TextKey.DialogOnionIntro6.Translate(), onionElder); cinematic.events.Add(de6); ActorEvent ae3 = new ActorEvent(onionElder, false); ae3.moveTo(new Vector3(-920.0f, -230.0f, 100.0f), 300.0f); cinematic.events.Add((CinematicEvent)ae3); SpecialEvent music = new SpecialEvent(GamerManager.getMainPlayer()); music.setPlaySong("Naughty_boss", true); cinematic.events.Add(music); CinematicManager.Instance.addCinematic("kingTomatoIntro", cinematic); }
void loadEndCinematic() { Cinematic cinematic = new Cinematic(); ActorEvent ae2 = new ActorEvent(this); ae2.setActionToPlay("speaking"); DialogEvent de1 = new DialogEvent(tDialogCharacter.Macedonia, TextKey.DialogBossMacedoniaOutro1.Translate(), this); ActorEvent ae3 = new ActorEvent(this); ae3.setActionToPlay("idle"); DialogEvent de2 = new DialogEvent(tDialogCharacter.Wish, TextKey.DialogBossMacedoniaOutro2.Translate()); ActorEvent ae1 = new ActorEvent(this); ae1.setActionToPlay("speaking"); DialogEvent de3 = new DialogEvent(tDialogCharacter.Macedonia, TextKey.DialogBossMacedoniaOutro3.Translate(), this); ActorEvent ae4 = new ActorEvent(this); ae4.setActionToPlay("idle"); SpecialEvent se1 = new SpecialEvent(this); se1.setPlayEffect("macedoniaAppear", position + new Vector3(0, -100, 5), Vector3.Zero, Color.White, 2); ActorEvent ae5 = new ActorEvent(this); ae5.setRender(false); cinematic.events.Add(ae2); cinematic.events.Add(de1); cinematic.events.Add(ae3); cinematic.events.Add(de2); cinematic.events.Add(ae1); cinematic.events.Add(de3); cinematic.events.Add(ae4); cinematic.events.Add(se1); cinematic.events.Add(ae5); CinematicManager.Instance.addCinematic("macedoniaEnd", cinematic); }