public SectorMap(GraphicsDevice gd, Effect mapeffect) { for (int i = 0; i <= Sectn - 1; i++) { for (int j = 0; j <= Sectn - 1; j++) { N[i*Sectn + j] = new MapSector(i, j); } } _gd = gd; _be = mapeffect; _basice = new BasicEffect(gd); _basice2 = new BasicEffect(gd); }
public SectorMap(GraphicsDevice gd, Effect mapeffect) { for (int i = 0; i <= Sectn - 1; i++) { for (int j = 0; j <= Sectn - 1; j++) { N[i * Sectn + j] = new MapSector(i, j); } } _gd = gd; _be = mapeffect; _basice = new BasicEffect(gd); _basice2 = new BasicEffect(gd); }