public override System.Collections.Generic.Queue <Moonfish.Tags.BlamPointer> ReadFields(System.IO.BinaryReader binaryReader) { System.Collections.Generic.Queue <Moonfish.Tags.BlamPointer> pointerQueue = new System.Collections.Generic.Queue <Moonfish.Tags.BlamPointer>(base.ReadFields(binaryReader)); this.BitmapGroup = binaryReader.ReadTagIdent(); this.BitmapIndex = binaryReader.ReadInt32(); this.LogBitmapDimension = binaryReader.ReadSingle(); return(pointerQueue); }
public override System.Collections.Generic.Queue <Moonfish.Tags.BlamPointer> ReadFields(System.IO.BinaryReader binaryReader) { System.Collections.Generic.Queue <Moonfish.Tags.BlamPointer> pointerQueue = new System.Collections.Generic.Queue <Moonfish.Tags.BlamPointer>(base.ReadFields(binaryReader)); this.OwnerTag = binaryReader.ReadTagIdent(); this.BlockSize = binaryReader.ReadInt32(); this.BlockOffset = binaryReader.ReadInt32(); this.Unknown = binaryReader.ReadInt32(); this.Unknown1 = binaryReader.ReadInt32(); return(pointerQueue); }
public TagReference(TagClass tagClass, TagIdent tagID) { Class = tagClass; Ident = tagID; }
public static void Write(this BinaryWriter binary, TagIdent value) { binary.Write((int)value); }
public TagReference(TagClass tagClass, TagIdent tagID) { this.Class = tagClass; this.Ident = tagID; }
internal ShaderPostprocessBitmapNewBlockBase(BinaryReader binaryReader) { this.bitmapGroup = binaryReader.ReadTagIdent(); this.bitmapIndex = binaryReader.ReadInt32(); this.logBitmapDimension = binaryReader.ReadSingle(); }