Esempio n. 1
0
 TextureTarget IRenderTarget.GetFramebufferTarget(RenderTargetBinding renderTargetBinding)
 {
     return(TextureTarget.TextureCubeMapPositiveX + renderTargetBinding.ArraySlice);
 }
Esempio n. 2
0
 TextureTarget IRenderTarget.GetFramebufferTarget(RenderTargetBinding renderTargetBinding)
 {
     return(_glTarget);
 }