Esempio n. 1
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        public void SetProject(ProjectBuilder proj)
        {
            if (proj == null)
            {
                throw new ArgumentNullException();
            }

            this.proj = proj;
        }
Esempio n. 2
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 protected ProviderBuilder(ProjectBuilder proj, string basis)
 {
     this.proj  = proj;
     this.basis = basis;
 }
Esempio n. 3
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	protected ProviderBuilder (ProjectBuilder proj, string basis) 
	{
	    this.proj = proj;
	    this.basis = basis;
	}
Esempio n. 4
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	public void SetProject (ProjectBuilder proj)
	{
	    if (proj == null)
		throw new ArgumentNullException ();

	    this.proj = proj;
	}
Esempio n. 5
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	// The functions return true on error, as usual.
	//
	// Right now we don't inherit structure templates from one another,
	// so this function doesn't need to be virtual. I can't see a case in which
	// inheriting is what one wants to do, but maybe I'm wrong ...

	public virtual bool Apply (ProjectBuilder proj, string decl_loc, IWarningLogger log)
	{
	    return false;
	}
Esempio n. 6
0
        // The functions return true on error, as usual.
        //
        // Right now we don't inherit structure templates from one another,
        // so this function doesn't need to be virtual. I can't see a case in which
        // inheriting is what one wants to do, but maybe I'm wrong ...

        public virtual bool Apply(ProjectBuilder proj, string decl_loc, IWarningLogger log)
        {
            return(false);
        }