Ejemplo n.º 1
0
        public void SetProject(ProjectBuilder proj)
        {
            if (proj == null)
            {
                throw new ArgumentNullException();
            }

            this.proj = proj;
        }
Ejemplo n.º 2
0
 protected ProviderBuilder(ProjectBuilder proj, string basis)
 {
     this.proj  = proj;
     this.basis = basis;
 }
Ejemplo n.º 3
0
	protected ProviderBuilder (ProjectBuilder proj, string basis) 
	{
	    this.proj = proj;
	    this.basis = basis;
	}
Ejemplo n.º 4
0
	public void SetProject (ProjectBuilder proj)
	{
	    if (proj == null)
		throw new ArgumentNullException ();

	    this.proj = proj;
	}
Ejemplo n.º 5
0
	// The functions return true on error, as usual.
	//
	// Right now we don't inherit structure templates from one another,
	// so this function doesn't need to be virtual. I can't see a case in which
	// inheriting is what one wants to do, but maybe I'm wrong ...

	public virtual bool Apply (ProjectBuilder proj, string decl_loc, IWarningLogger log)
	{
	    return false;
	}
Ejemplo n.º 6
0
        // The functions return true on error, as usual.
        //
        // Right now we don't inherit structure templates from one another,
        // so this function doesn't need to be virtual. I can't see a case in which
        // inheriting is what one wants to do, but maybe I'm wrong ...

        public virtual bool Apply(ProjectBuilder proj, string decl_loc, IWarningLogger log)
        {
            return(false);
        }