Esempio n. 1
0
 /// <summary>
 /// 创建新的 t_Screen_Library 对象。
 /// </summary>
 /// <param name="screenID">ScreenID 属性的初始值。</param>
 /// <param name="screenName">ScreenName 属性的初始值。</param>
 public static t_Screen_Library Createt_Screen_Library(global::System.Int32 screenID, global::System.String screenName)
 {
     t_Screen_Library t_Screen_Library = new t_Screen_Library();
     t_Screen_Library.ScreenID = screenID;
     t_Screen_Library.ScreenName = screenName;
     return t_Screen_Library;
 }
Esempio n. 2
0
 /// <summary>
 /// 用于向 t_Screen_Library EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet&lt;T&gt; 属性的 .Add 方法。
 /// </summary>
 public void AddTot_Screen_Library(t_Screen_Library t_Screen_Library)
 {
     base.AddObject("t_Screen_Library", t_Screen_Library);
 }