Esempio n. 1
0
 public void OnElevatorFloorAnimEvent(int phase)
 {
     if (phase == 1)
     {
         GraphicsSettingUtil.EnableUIAvatarsDynamicBone(false);
     }
 }
Esempio n. 2
0
 public void OnElevatorFloorPhase2AnimOver()
 {
     GraphicsSettingUtil.EnableUIAvatarsDynamicBone(true);
     Camera.main.gameObject.GetComponent <Animation>().Play("BeforeEnterSpaceship");
 }