public List <Player> ReadPlayer_List()
 {
     using (var db = new ModnarContext())
     {
         return(db.Players
                .ToList());
     }
 }
 public Monster ReadFirstMonster()
 {
     using (var db = new ModnarContext())
     {
         var monster = db.Monsters
                       .First();
         return(monster);
     }
 }
 public Player ReadPlayerID(int id)
 {
     using (var db = new ModnarContext())
     {
         var player = db.Players
                      .Where(p => p.playerID == id)
                      .First();
         return(player);
     }
 }
 public void CreatePlayer(string name, int health, int damage, int speed)
 {
     using (var db = new ModnarContext())
     {
         db.Add(new Player {
             Name = name, Health = health, Damage = damage, Speed = speed, MaxHealth = health
         });
         db.SaveChanges();
     }
 }
        public Monster RandomMonster()
        {
            Random rand = new Random();

            using (var db = new ModnarContext())
            {
                int id      = rand.Next(1, db.Monsters.Count() + 1);
                var monster = db.Monsters
                              .Where(m => m.monsterID == id)
                              .First();
                return(monster);
            }
        }