public List <Player> ReadPlayer_List() { using (var db = new ModnarContext()) { return(db.Players .ToList()); } }
public Monster ReadFirstMonster() { using (var db = new ModnarContext()) { var monster = db.Monsters .First(); return(monster); } }
public Player ReadPlayerID(int id) { using (var db = new ModnarContext()) { var player = db.Players .Where(p => p.playerID == id) .First(); return(player); } }
public void CreatePlayer(string name, int health, int damage, int speed) { using (var db = new ModnarContext()) { db.Add(new Player { Name = name, Health = health, Damage = damage, Speed = speed, MaxHealth = health }); db.SaveChanges(); } }
public Monster RandomMonster() { Random rand = new Random(); using (var db = new ModnarContext()) { int id = rand.Next(1, db.Monsters.Count() + 1); var monster = db.Monsters .Where(m => m.monsterID == id) .First(); return(monster); } }