Esempio n. 1
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 public Checkpoint(
     int checkpointNum,
     ChunkFacade chunkFacade,
     SpawnManager spawnManager,
     CheckpointManager checkpointManager,
     AetherManager aetherManager,
     InputManager inputManager,
     PlayerManager playerManager,
     ReadySetGoManager readySetGoManager,
     DeathManager deathManager)
 {
     this.checkpointNum     = checkpointNum;
     this.chunkFacade       = chunkFacade;
     this.spawnManager      = spawnManager;
     this.checkpointManager = checkpointManager;
     this.aetherManager     = aetherManager;
     this.inputManager      = inputManager;
     this.playerManager     = playerManager;
     this.readySetGoManager = readySetGoManager;
     this.deathManager      = deathManager;
 }
Esempio n. 2
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 public TutorialManager(
     Settings settings,
     TutorialSignal tutorialSignal,
     DisplayManager displayManager,
     DeathManager deathManager,
     CameraManager cameraManager,
     CameraRigManager cameraRigManager,
     CinematicManager cinematicManager,
     ReadySetGoManager readySetGoManager,
     InputManager inputManager,
     PlayerManager playerManager)
 {
     this.settings          = settings;
     this.tutorialSignal    = tutorialSignal;
     this.displayManager    = displayManager;
     this.deathManager      = deathManager;
     this.cameraManager     = cameraManager;
     this.cameraRigManager  = cameraRigManager;
     this.cinematicManager  = cinematicManager;
     this.readySetGoManager = readySetGoManager;
     this.inputManager      = inputManager;
     this.playerManager     = playerManager;
 }