Esempio n. 1
0
        //public Move GetNextMove(CellType[][] inputBoard)
        //{
        //    if (isFirstMove)
        //    {
        //        isFirstMove = false;
        //        isSecondMove = true;
        //        QueueRandomMove();
        //        lastMove = moveQueue.Dequeue();
        //        return lastMove;
        //    }
        //    else if (isSecondMove)
        //    {
        //        isSecondMove = false;
        //        InitializeBoard(inputBoard);
        //    }

        //    UpdateBoard(inputBoard);
        //    if (moveQueue.Count > 0)
        //    {
        //        lastMove = moveQueue.Dequeue();
        //        return lastMove;
        //    }
        //    else
        //    {
        //        AddMovesToQueue();
        //        lastMove = moveQueue.Dequeue();
        //        return lastMove;
        //    }
        //}

        public Solver(Game game)
        {
            moveQueue    = new Queue <Move>();
            lastMove     = new Move();
            isFirstMove  = true;
            isSecondMove = false;
            width        = game.GetWidth();
            height       = game.GetHeight();
            board        = new Square[width][];
            for (int i = 0; i < game.GetWidth(); i++)
            {
                board[i] = new Square[height];
            }

            InitializeBoard(game.GameData.board);
        }
Esempio n. 2
0
 static void DisplayBoard(Game game)
 {
     for (int x = 0; x < game.GetWidth(); x++)
     {
         for (int y = 0; y < game.GetHeight(); y++)
         {
             DisplayBoardElem(game.GameData.board[x][y]);
         }
         Console.WriteLine();
     }
 }
Esempio n. 3
0
      private void InitializeBoard(Game Game)
      {
          game = Game;

          board = new StackPanel()
          {
              Orientation = Orientation.Vertical,
          };

          rows  = new StackPanel[game.GetWidth()];
          cells = new Button[game.GetWidth()][];
          for (int x = 0; x < game.GetWidth(); x++)
          {
              rows[x] = new StackPanel()
              {
                  Orientation = Orientation.Horizontal,
              };

              cells[x] = new Button[game.GetHeight()];
              for (int y = 0; y < game.GetHeight(); y++)
              {
                  Button button = new Button()
                  {
                      Width  = 32,
                      Height = 32,
                      Tag    = string.Format("{0},{1}", x, y),
                  };
                  button.BorderThickness           = new Thickness(1.5);
                  button.FontSize                  = 20;
                  button.FontWeight                = FontWeights.Bold;
                  button.PreviewMouseLeftButtonUp += new MouseButtonEventHandler(BoardClick);
                  button.MouseUp += new MouseButtonEventHandler(BoardClick);

                  cells[x][y] = button;
                  rows[x].Children.Add(button);
              }
              board.Children.Add(rows[x]);
          }
      }
Esempio n. 4
0
      public void UpdateBoard()
      {
          for (int x = 0; x < game.GetWidth(); x++)
          {
              for (int y = 0; y < game.GetHeight(); y++)
              {
                  switch (game.GameData.board[x][y])
                  {
                  case CellType.NotVisible:
                      cells[x][y].Content = "";
                      break;

                  case CellType.Bomb:
                      cells[x][y].Content    = "B";
                      cells[x][y].Background = new SolidColorBrush(Color.FromRgb(255, 92, 92));
                      break;

                  case CellType.Flag:
                      cells[x][y].Content    = "F";
                      cells[x][y].Background = new SolidColorBrush(Color.FromRgb(163, 206, 255));
                      break;

                  case CellType.Zero:
                      cells[x][y].Content    = "";
                      cells[x][y].Background = new SolidColorBrush(Color.FromRgb(245, 245, 245));
                      break;

                  case CellType.One:
                      cells[x][y].Content    = "1";
                      cells[x][y].Background = new SolidColorBrush(Color.FromRgb(245, 245, 245));
                      break;

                  case CellType.Two:
                      cells[x][y].Content    = "2";
                      cells[x][y].Background = new SolidColorBrush(Color.FromRgb(245, 245, 245));
                      break;

                  case CellType.Three:
                      cells[x][y].Content    = "3";
                      cells[x][y].Background = new SolidColorBrush(Color.FromRgb(245, 245, 245));
                      break;

                  case CellType.Four:
                      cells[x][y].Content    = "4";
                      cells[x][y].Background = new SolidColorBrush(Color.FromRgb(245, 245, 245));
                      break;

                  case CellType.Five:
                      cells[x][y].Content    = "5";
                      cells[x][y].Background = new SolidColorBrush(Color.FromRgb(245, 245, 245));
                      break;

                  case CellType.Six:
                      cells[x][y].Content    = "6";
                      cells[x][y].Background = new SolidColorBrush(Color.FromRgb(245, 245, 245));
                      break;

                  case CellType.Seven:
                      cells[x][y].Content    = "7";
                      cells[x][y].Background = new SolidColorBrush(Color.FromRgb(245, 245, 245));
                      break;

                  case CellType.Eight:
                      cells[x][y].Content    = "8";
                      cells[x][y].Background = new SolidColorBrush(Color.FromRgb(245, 245, 245));
                      break;
                  }
              }
          }
      }