SmoothStep() public static method

public static SmoothStep ( float value1, float value2, float amount ) : float
value1 float
value2 float
amount float
return float
Esempio n. 1
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 public static Vector2 SmoothStep(Vector2 value1, Vector2 value2, float amount)
 {
     return(new Vector2(
                MathHelper.SmoothStep(value1.X, value2.X, amount),
                MathHelper.SmoothStep(value1.Y, value2.Y, amount)));
 }
Esempio n. 2
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 public static void SmoothStep(ref Vector2 value1, ref Vector2 value2, float amount, out Vector2 result)
 {
     result = new Vector2(
         MathHelper.SmoothStep(value1.X, value2.X, amount),
         MathHelper.SmoothStep(value1.Y, value2.Y, amount));
 }
Esempio n. 3
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 public static void SmoothStep(ref Vector3 value1, ref Vector3 value2, float amount, out Vector3 result)
 {
     result.X = MathHelper.SmoothStep(value1.X, value2.X, amount);
     result.Y = MathHelper.SmoothStep(value1.Y, value2.Y, amount);
     result.Z = MathHelper.SmoothStep(value1.Z, value2.Z, amount);
 }