public string HeightTexture(uint mtl_id) { return(Marshal.PtrToStringAnsi(MeshMLViewerCoreImporter.HeightTexture(core_, mtl_id))); }
public string HeightTexture(uint mtl_id) { return(Marshal.PtrToStringAnsi(MeshMLViewerCoreImporter.HeightTexture(core_, mtl_id))); }