Esempio n. 1
0
 private static void OnConnect(string data, MemoryClient client)
 {
     Console.WriteLine(client.ID + " connected.");
     if (!MemoryServer.clients.ContainsKey(client.ID))
     {
         MemoryServer.clients.Add(client.ID, client);
         MemoryServer.UpdateStatistics();
     }
 }
Esempio n. 2
0
 private static void OnDisconnect(string data, MemoryClient client)
 {
     Console.WriteLine(client.ID + " disconnected.");
     if (MemoryServer.clients.ContainsKey(client.ID))
     {
         MemoryServer.clients.Remove(client.ID);
         MemoryServer.UpdateStatistics();
     }
 }
        private static void OnPacketReceived(IAsyncResult ar)
        {
            IPEndPoint clientEP = new IPEndPoint(IPAddress.Any, 0);

            byte[]       receivedBytes = socket.EndReceive(ar, ref clientEP);
            MemoryClient client        = new MemoryClient(clientEP);

            PacketHandler.HandlePacket(receivedBytes, client);
            socket.BeginReceive(OnPacketReceived, null);
        }
Esempio n. 4
0
        public static void HandlePacket(byte[] receivedBytes, MemoryClient client)
        {
            string data    = Encoding.ASCII.GetString(receivedBytes);
            string command = data.Substring(0, 3);

            switch (command)
            {
            case "000":
                OnConnect(data, client);
                break;

            case "001":
                OnDisconnect(data, client);
                break;
            }
        }