Esempio n. 1
0
 internal static void Initialize()
 {
     try
     {
         string filepath = Path.Combine(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "MelonLoader"), (Imports.IsIl2CppGame() ? "MelonLoader.Support.Il2Cpp.dll"
             : (File.Exists(Path.Combine(Imports.GetAssemblyDirectory(), "UnityEngine.CoreModule.dll")) ? "MelonLoader.Support.Mono.dll" : "MelonLoader.Support.Mono.Pre2017.dll")));
         if (File.Exists(filepath))
         {
             byte[] data = File.ReadAllBytes(filepath);
             if (data.Length > 0)
             {
                 assembly = Assembly.Load(data);
                 if (!assembly.Equals(null))
                 {
                     type = assembly.GetType("MelonLoader.Support.Main");
                     if (!type.Equals(null))
                     {
                         MethodInfo method = type.GetMethod("Initialize", BindingFlags.NonPublic | BindingFlags.Static);
                         if (!method.Equals(null))
                         {
                             supportModule = (ISupportModule)method.Invoke(null, new object[0]);
                         }
                     }
                 }
             }
         }
         else
         {
             MelonModLogger.LogError("Unable to load Support Module! Support Module is Missing!");
             MelonModLogger.Log("------------------------------");
         }
     }
     catch (Exception e)
     {
         MelonModLogger.LogError("Unable to load Support Module!\n" + e.ToString());
         MelonModLogger.Log("------------------------------");
     }
 }
Esempio n. 2
0
        private static void LoadDLLs(bool plugins = false)
        {
            string searchdir = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, (plugins ? "Plugins" : "Mods"));

            if (!Directory.Exists(searchdir))
            {
                Directory.CreateDirectory(searchdir);
            }
            else
            {
                // DLL
                string[] files = Directory.GetFiles(searchdir, "*.dll");
                if (files.Length > 0)
                {
                    for (int i = 0; i < files.Length; i++)
                    {
                        string file = files[i];
                        if (!string.IsNullOrEmpty(file))
                        {
                            if (plugins)
                            {
                                if ((Imports.IsDevPluginsOnly() && !file.EndsWith("-dev.dll")) || (!Imports.IsDevPluginsOnly() && file.EndsWith("-dev.dll")))
                                {
                                    continue;
                                }
                            }
                            else
                            {
                                if ((Imports.IsDevModsOnly() && !file.EndsWith("-dev.dll")) || (!Imports.IsDevModsOnly() && file.EndsWith("-dev.dll")))
                                {
                                    continue;
                                }
                            }
                            try
                            {
                                LoadAssembly(File.ReadAllBytes(file), plugins, file);
                            }
                            catch (Exception e)
                            {
                                MelonModLogger.LogError("Unable to load " + file + ":\n" + e.ToString());
                                MelonModLogger.Log("------------------------------");
                            }
                        }
                    }
                }

                // ZIP
                string[] zippedFiles = Directory.GetFiles(searchdir, "*.zip");
                if (zippedFiles.Length > 0)
                {
                    for (int i = 0; i < zippedFiles.Length; i++)
                    {
                        string file = zippedFiles[i];
                        if (!string.IsNullOrEmpty(file))
                        {
                            try
                            {
                                using (var fileStream = File.OpenRead(file))
                                {
                                    using (var zipInputStream = new ZipInputStream(fileStream))
                                    {
                                        ZipEntry entry;
                                        while ((entry = zipInputStream.GetNextEntry()) != null)
                                        {
                                            string filename = Path.GetFileName(entry.Name);
                                            if (string.IsNullOrEmpty(filename) || !filename.EndsWith(".dll"))
                                            {
                                                continue;
                                            }

                                            if (plugins)
                                            {
                                                if ((Imports.IsDevPluginsOnly() && !filename.EndsWith("-dev.dll")) || (!Imports.IsDevPluginsOnly() && filename.EndsWith("-dev.dll")))
                                                {
                                                    continue;
                                                }
                                            }
                                            else
                                            {
                                                if ((Imports.IsDevModsOnly() && !filename.EndsWith("-dev.dll")) || (!Imports.IsDevModsOnly() && filename.EndsWith("-dev.dll")))
                                                {
                                                    continue;
                                                }
                                            }

                                            using (var unzippedFileStream = new MemoryStream())
                                            {
                                                int    size   = 0;
                                                byte[] buffer = new byte[4096];
                                                while (true)
                                                {
                                                    size = zipInputStream.Read(buffer, 0, buffer.Length);
                                                    if (size > 0)
                                                    {
                                                        unzippedFileStream.Write(buffer, 0, size);
                                                    }
                                                    else
                                                    {
                                                        break;
                                                    }
                                                }
                                                LoadAssembly(unzippedFileStream.ToArray(), plugins, (file + "/" + filename));
                                            }
                                        }
                                    }
                                }
                            }
                            catch (Exception e)
                            {
                                MelonModLogger.LogError("Unable to load " + file + ":\n" + e.ToString());
                                MelonModLogger.Log("------------------------------");
                            }
                        }
                    }
                }
            }
        }
Esempio n. 3
0
        private static void OnApplicationStart()
        {
            if (!HasGeneratedAssembly)
            {
                return;
            }

            if (Imports.IsIl2CppGame())
            {
                if (IsVRChat)
                {
                    Assembly_CSharp = Assembly.Load("Assembly-CSharp");
                }
                UnhollowerSupport.Initialize();
            }
            SupportModule.Initialize();

            MelonModLogger.Log("------------------------------");
            MelonModLogger.Log("Unity " + UnityVersion);
            MelonModLogger.Log("------------------------------");
            MelonModLogger.Log("Name: " + CurrentGameAttribute.GameName);
            MelonModLogger.Log("Developer: " + CurrentGameAttribute.Developer);
            MelonModLogger.Log("Type: " + (Imports.IsIl2CppGame() ? "Il2Cpp" : (Imports.IsOldMono() ? "Mono" : "MonoBleedingEdge")));
            MelonModLogger.Log("------------------------------");
            MelonModLogger.Log("Using v" + BuildInfo.Version + " Open-Beta");
            MelonModLogger.Log("------------------------------");

            LoadDLLs();
            if (Plugins.Count > 0)
            {
                for (int i = 0; i < Plugins.Count; i++)
                {
                    MelonPlugin plugin = Plugins[i];
                    if (plugin != null)
                    {
                        MelonModLogger.Log(plugin.InfoAttribute.Name
                                           + (!string.IsNullOrEmpty(plugin.InfoAttribute.Version)
                            ? (" v" + plugin.InfoAttribute.Version) : "")
                                           + (!string.IsNullOrEmpty(plugin.InfoAttribute.Author)
                            ? (" by " + plugin.InfoAttribute.Author) : "")
                                           + (!string.IsNullOrEmpty(plugin.InfoAttribute.DownloadLink)
                            ? (" (" + plugin.InfoAttribute.DownloadLink + ")")
                            : "")
                                           );
                        MelonModLogger.LogDLLStatus(plugin.Compatibility);
                        MelonModLogger.Log("------------------------------");
                    }
                }
                Plugins = TempPlugins;
            }
            if (Plugins.Count <= 0)
            {
                MelonModLogger.Log("No Plugins Loaded!");
                MelonModLogger.Log("------------------------------");
            }

            if (Mods.Count > 0)
            {
                for (int i = 0; i < Mods.Count; i++)
                {
                    MelonMod mod = Mods[i];
                    if (mod != null)
                    {
                        MelonModLogger.Log(mod.InfoAttribute.Name
                                           + (!string.IsNullOrEmpty(mod.InfoAttribute.Version)
                            ? (" v" + mod.InfoAttribute.Version) : "")
                                           + (!string.IsNullOrEmpty(mod.InfoAttribute.Author)
                            ? (" by " + mod.InfoAttribute.Author) : "")
                                           + (!string.IsNullOrEmpty(mod.InfoAttribute.DownloadLink)
                            ? (" (" + mod.InfoAttribute.DownloadLink + ")")
                            : "")
                                           );
                        MelonModLogger.LogDLLStatus(mod.Compatibility);
                        MelonModLogger.Log("------------------------------");
                    }
                }
                Mods.RemoveAll((MelonMod mod) => (mod.Compatibility >= MelonBase.MelonCompatibility.INCOMPATIBLE));
                DependencyGraph <MelonMod> .TopologicalSort(Mods, mod => mod.InfoAttribute.Name);
            }
            if (Mods.Count <= 0)
            {
                MelonModLogger.Log("No Mods Loaded!");
                MelonModLogger.Log("------------------------------");
            }

            if ((Plugins.Count > 0) || (Mods.Count > 0))
            {
                AddUnityDebugLog();
            }

            if (Plugins.Count > 0)
            {
                HashSet <MelonPlugin> failedPlugins = new HashSet <MelonPlugin>();
                for (int i = 0; i < Plugins.Count; i++)
                {
                    MelonPlugin plugin = Plugins[i];
                    if (plugin != null)
                    {
                        try { InitializeModOrPlugin(plugin); } catch (Exception ex) { MelonModLogger.LogDLLError(ex.ToString(), plugin.InfoAttribute.Name); failedPlugins.Add(plugin); }
                    }
                }
                Plugins.RemoveAll(plugin => failedPlugins.Contains(plugin));
            }

            if (Mods.Count > 0)
            {
                HashSet <MelonMod> failedMods = new HashSet <MelonMod>();
                for (int i = 0; i < Mods.Count; i++)
                {
                    MelonMod mod = Mods[i];
                    if (mod != null)
                    {
                        try { InitializeModOrPlugin(mod); } catch (Exception ex) { MelonModLogger.LogDLLError(ex.ToString(), mod.InfoAttribute.Name); failedMods.Add(mod); }
                    }
                }
                Mods.RemoveAll(mod => failedMods.Contains(mod));
            }

            if ((Plugins.Count <= 0) && (Mods.Count <= 0))
            {
                SupportModule.Destroy();
            }
        }
Esempio n. 4
0
        private static void Initialize()
        {
            if (string.IsNullOrEmpty(AppDomain.CurrentDomain.BaseDirectory))
            {
                ((AppDomainSetup)typeof(AppDomain).GetProperty("SetupInformationNoCopy", BindingFlags.NonPublic | BindingFlags.Instance).GetValue(AppDomain.CurrentDomain, new object[0])).ApplicationBase = Imports.GetGameDirectory();
            }
            Directory.SetCurrentDirectory(AppDomain.CurrentDomain.BaseDirectory);
            AppDomain.CurrentDomain.UnhandledException += ExceptionHandler;

            CurrentGameAttribute = new MelonModGameAttribute(Imports.GetCompanyName(), Imports.GetProductName());
            UnityVersion         = GetUnityVersion();

            if (Imports.IsIl2CppGame())
            {
                IsVRChat    = CurrentGameAttribute.IsGame("VRChat", "VRChat");
                IsBoneworks = CurrentGameAttribute.IsGame("Stress Level Zero", "BONEWORKS");
            }

            if (!Imports.IsDebugMode()
#if !DEBUG
                && Imports.IsConsoleEnabled()
#endif
                )
            {
                Console.Enabled = true;
                Console.Create();
            }

            if (!Imports.IsIl2CppGame() || AssemblyGenerator.Main.Initialize())
            {
                HasGeneratedAssembly = true;
            }
            else
            {
                Imports.UNLOAD_MELONLOADER();
            }

            if (HasGeneratedAssembly)
            {
                LoadDLLs(true);
                if (Plugins.Count > 0)
                {
                    HashSet <MelonPlugin> failedPlugins = new HashSet <MelonPlugin>();
                    TempPlugins = Plugins.Where(plugin => (plugin.Compatibility < MelonBase.MelonCompatibility.INCOMPATIBLE)).ToList();
                    DependencyGraph <MelonPlugin> .TopologicalSort(TempPlugins, plugin => plugin.InfoAttribute.Name);

                    for (int i = 0; i < TempPlugins.Count; i++)
                    {
                        MelonPlugin plugin = TempPlugins[i];
                        if (plugin != null)
                        {
                            try { plugin.OnPreInitialization(); } catch (Exception ex) { MelonModLogger.LogDLLError(ex.ToString(), plugin.InfoAttribute.Name); failedPlugins.Add(plugin); }
                        }
                    }
                    TempPlugins.RemoveAll(plugin => failedPlugins.Contains(plugin));
                }
            }
        }