internal static void Initialize() { try { string filepath = Path.Combine(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "MelonLoader"), (Imports.IsIl2CppGame() ? "MelonLoader.Support.Il2Cpp.dll" : (File.Exists(Path.Combine(Imports.GetAssemblyDirectory(), "UnityEngine.CoreModule.dll")) ? "MelonLoader.Support.Mono.dll" : "MelonLoader.Support.Mono.Pre2017.dll"))); if (File.Exists(filepath)) { byte[] data = File.ReadAllBytes(filepath); if (data.Length > 0) { assembly = Assembly.Load(data); if (!assembly.Equals(null)) { type = assembly.GetType("MelonLoader.Support.Main"); if (!type.Equals(null)) { MethodInfo method = type.GetMethod("Initialize", BindingFlags.NonPublic | BindingFlags.Static); if (!method.Equals(null)) { supportModule = (ISupportModule)method.Invoke(null, new object[0]); } } } } } else { MelonModLogger.LogError("Unable to load Support Module! Support Module is Missing!"); MelonModLogger.Log("------------------------------"); } } catch (Exception e) { MelonModLogger.LogError("Unable to load Support Module!\n" + e.ToString()); MelonModLogger.Log("------------------------------"); } }
private static void LoadDLLs(bool plugins = false) { string searchdir = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, (plugins ? "Plugins" : "Mods")); if (!Directory.Exists(searchdir)) { Directory.CreateDirectory(searchdir); } else { // DLL string[] files = Directory.GetFiles(searchdir, "*.dll"); if (files.Length > 0) { for (int i = 0; i < files.Length; i++) { string file = files[i]; if (!string.IsNullOrEmpty(file)) { if (plugins) { if ((Imports.IsDevPluginsOnly() && !file.EndsWith("-dev.dll")) || (!Imports.IsDevPluginsOnly() && file.EndsWith("-dev.dll"))) { continue; } } else { if ((Imports.IsDevModsOnly() && !file.EndsWith("-dev.dll")) || (!Imports.IsDevModsOnly() && file.EndsWith("-dev.dll"))) { continue; } } try { LoadAssembly(File.ReadAllBytes(file), plugins, file); } catch (Exception e) { MelonModLogger.LogError("Unable to load " + file + ":\n" + e.ToString()); MelonModLogger.Log("------------------------------"); } } } } // ZIP string[] zippedFiles = Directory.GetFiles(searchdir, "*.zip"); if (zippedFiles.Length > 0) { for (int i = 0; i < zippedFiles.Length; i++) { string file = zippedFiles[i]; if (!string.IsNullOrEmpty(file)) { try { using (var fileStream = File.OpenRead(file)) { using (var zipInputStream = new ZipInputStream(fileStream)) { ZipEntry entry; while ((entry = zipInputStream.GetNextEntry()) != null) { string filename = Path.GetFileName(entry.Name); if (string.IsNullOrEmpty(filename) || !filename.EndsWith(".dll")) { continue; } if (plugins) { if ((Imports.IsDevPluginsOnly() && !filename.EndsWith("-dev.dll")) || (!Imports.IsDevPluginsOnly() && filename.EndsWith("-dev.dll"))) { continue; } } else { if ((Imports.IsDevModsOnly() && !filename.EndsWith("-dev.dll")) || (!Imports.IsDevModsOnly() && filename.EndsWith("-dev.dll"))) { continue; } } using (var unzippedFileStream = new MemoryStream()) { int size = 0; byte[] buffer = new byte[4096]; while (true) { size = zipInputStream.Read(buffer, 0, buffer.Length); if (size > 0) { unzippedFileStream.Write(buffer, 0, size); } else { break; } } LoadAssembly(unzippedFileStream.ToArray(), plugins, (file + "/" + filename)); } } } } } catch (Exception e) { MelonModLogger.LogError("Unable to load " + file + ":\n" + e.ToString()); MelonModLogger.Log("------------------------------"); } } } } } }
private static void OnApplicationStart() { if (!HasGeneratedAssembly) { return; } if (Imports.IsIl2CppGame()) { if (IsVRChat) { Assembly_CSharp = Assembly.Load("Assembly-CSharp"); } UnhollowerSupport.Initialize(); } SupportModule.Initialize(); MelonModLogger.Log("------------------------------"); MelonModLogger.Log("Unity " + UnityVersion); MelonModLogger.Log("------------------------------"); MelonModLogger.Log("Name: " + CurrentGameAttribute.GameName); MelonModLogger.Log("Developer: " + CurrentGameAttribute.Developer); MelonModLogger.Log("Type: " + (Imports.IsIl2CppGame() ? "Il2Cpp" : (Imports.IsOldMono() ? "Mono" : "MonoBleedingEdge"))); MelonModLogger.Log("------------------------------"); MelonModLogger.Log("Using v" + BuildInfo.Version + " Open-Beta"); MelonModLogger.Log("------------------------------"); LoadDLLs(); if (Plugins.Count > 0) { for (int i = 0; i < Plugins.Count; i++) { MelonPlugin plugin = Plugins[i]; if (plugin != null) { MelonModLogger.Log(plugin.InfoAttribute.Name + (!string.IsNullOrEmpty(plugin.InfoAttribute.Version) ? (" v" + plugin.InfoAttribute.Version) : "") + (!string.IsNullOrEmpty(plugin.InfoAttribute.Author) ? (" by " + plugin.InfoAttribute.Author) : "") + (!string.IsNullOrEmpty(plugin.InfoAttribute.DownloadLink) ? (" (" + plugin.InfoAttribute.DownloadLink + ")") : "") ); MelonModLogger.LogDLLStatus(plugin.Compatibility); MelonModLogger.Log("------------------------------"); } } Plugins = TempPlugins; } if (Plugins.Count <= 0) { MelonModLogger.Log("No Plugins Loaded!"); MelonModLogger.Log("------------------------------"); } if (Mods.Count > 0) { for (int i = 0; i < Mods.Count; i++) { MelonMod mod = Mods[i]; if (mod != null) { MelonModLogger.Log(mod.InfoAttribute.Name + (!string.IsNullOrEmpty(mod.InfoAttribute.Version) ? (" v" + mod.InfoAttribute.Version) : "") + (!string.IsNullOrEmpty(mod.InfoAttribute.Author) ? (" by " + mod.InfoAttribute.Author) : "") + (!string.IsNullOrEmpty(mod.InfoAttribute.DownloadLink) ? (" (" + mod.InfoAttribute.DownloadLink + ")") : "") ); MelonModLogger.LogDLLStatus(mod.Compatibility); MelonModLogger.Log("------------------------------"); } } Mods.RemoveAll((MelonMod mod) => (mod.Compatibility >= MelonBase.MelonCompatibility.INCOMPATIBLE)); DependencyGraph <MelonMod> .TopologicalSort(Mods, mod => mod.InfoAttribute.Name); } if (Mods.Count <= 0) { MelonModLogger.Log("No Mods Loaded!"); MelonModLogger.Log("------------------------------"); } if ((Plugins.Count > 0) || (Mods.Count > 0)) { AddUnityDebugLog(); } if (Plugins.Count > 0) { HashSet <MelonPlugin> failedPlugins = new HashSet <MelonPlugin>(); for (int i = 0; i < Plugins.Count; i++) { MelonPlugin plugin = Plugins[i]; if (plugin != null) { try { InitializeModOrPlugin(plugin); } catch (Exception ex) { MelonModLogger.LogDLLError(ex.ToString(), plugin.InfoAttribute.Name); failedPlugins.Add(plugin); } } } Plugins.RemoveAll(plugin => failedPlugins.Contains(plugin)); } if (Mods.Count > 0) { HashSet <MelonMod> failedMods = new HashSet <MelonMod>(); for (int i = 0; i < Mods.Count; i++) { MelonMod mod = Mods[i]; if (mod != null) { try { InitializeModOrPlugin(mod); } catch (Exception ex) { MelonModLogger.LogDLLError(ex.ToString(), mod.InfoAttribute.Name); failedMods.Add(mod); } } } Mods.RemoveAll(mod => failedMods.Contains(mod)); } if ((Plugins.Count <= 0) && (Mods.Count <= 0)) { SupportModule.Destroy(); } }
private static void Initialize() { if (string.IsNullOrEmpty(AppDomain.CurrentDomain.BaseDirectory)) { ((AppDomainSetup)typeof(AppDomain).GetProperty("SetupInformationNoCopy", BindingFlags.NonPublic | BindingFlags.Instance).GetValue(AppDomain.CurrentDomain, new object[0])).ApplicationBase = Imports.GetGameDirectory(); } Directory.SetCurrentDirectory(AppDomain.CurrentDomain.BaseDirectory); AppDomain.CurrentDomain.UnhandledException += ExceptionHandler; CurrentGameAttribute = new MelonModGameAttribute(Imports.GetCompanyName(), Imports.GetProductName()); UnityVersion = GetUnityVersion(); if (Imports.IsIl2CppGame()) { IsVRChat = CurrentGameAttribute.IsGame("VRChat", "VRChat"); IsBoneworks = CurrentGameAttribute.IsGame("Stress Level Zero", "BONEWORKS"); } if (!Imports.IsDebugMode() #if !DEBUG && Imports.IsConsoleEnabled() #endif ) { Console.Enabled = true; Console.Create(); } if (!Imports.IsIl2CppGame() || AssemblyGenerator.Main.Initialize()) { HasGeneratedAssembly = true; } else { Imports.UNLOAD_MELONLOADER(); } if (HasGeneratedAssembly) { LoadDLLs(true); if (Plugins.Count > 0) { HashSet <MelonPlugin> failedPlugins = new HashSet <MelonPlugin>(); TempPlugins = Plugins.Where(plugin => (plugin.Compatibility < MelonBase.MelonCompatibility.INCOMPATIBLE)).ToList(); DependencyGraph <MelonPlugin> .TopologicalSort(TempPlugins, plugin => plugin.InfoAttribute.Name); for (int i = 0; i < TempPlugins.Count; i++) { MelonPlugin plugin = TempPlugins[i]; if (plugin != null) { try { plugin.OnPreInitialization(); } catch (Exception ex) { MelonModLogger.LogDLLError(ex.ToString(), plugin.InfoAttribute.Name); failedPlugins.Add(plugin); } } } TempPlugins.RemoveAll(plugin => failedPlugins.Contains(plugin)); } } }