public SceneCommandInfo Load(XElement node, string basePath)
        {
            var info = new SceneSoundCommandInfo();

            info.SoundInfo = new SoundInfo { Name = node.RequireAttribute("name").Value };

            return info;
        }
Esempio n. 2
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 private void SoundCommand(SceneSoundCommandInfo command)
 {
     Engine.Instance.SoundSystem.PlaySfx(command.SoundInfo.Name);
 }
        public static SceneSoundCommandInfo FromXml(XElement node, string basePath)
        {
            var info = new SceneSoundCommandInfo();

            info.SoundInfo = SoundInfo.FromXml(node, basePath);

            return info;
        }